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*Walkthrough | *Walkthrough | ||
** [[Final Fantasy VII | ** [[Final Fantasy VII/Meeting Aerith, Wall Market, Don Corneo|Wall Market]]: Overview of the Wall Market area. What other items can be got? And how they're got? How they affect the Corneo subgame outcome? | ||
** [[Final Fantasy VII/Desert Prison, Chocobo race, and a visit to Gongaga|Desert prison]]: Items you can grab here. | |||
** [[Final Fantasy VII | ** [[Final Fantasy VII/Gold Saucer Dream Date|After getting Tiny Bronco]]: List of cool stuff that can be done before going to the dream date. | ||
** [[Final Fantasy VII | ** [[Final Fantasy VII/Temple of the Ancients|Temple of the Ancients]]: What's in the rest of the rooms you can get to from the Time Guardian. | ||
** [[Final Fantasy VII | ** [[Final Fantasy VII/Sleeping Forest and the Forgotten Capital|Bone Village]]: What can be excavated? | ||
** [[Final Fantasy VII | ** [[Final Fantasy VII/A journey through cloudless skies|Corel Huge Materia Train]]: You know, the most annoying thing, when I first played FF7, about stopping the train was that all of the guides had only the PS controls. Now, when I've been writing the walkthrough, I don't have Windows installed so I only have the PS version at hand. | ||
** [[Final Fantasy VII | ** [[Final Fantasy VII/Weapon Raid at Midgar and Requiem for Shin-Ra|Disc 2 conclusion]]: Things that absolutely have to be done before the end of CD 2, or they're gone for good? | ||
** [[Final Fantasy VII | ** [[Final Fantasy VII/Weapon Raid at Midgar and Requiem for Shin-Ra|Disc 2 conclusion]]: The stuff under Midgar is particularly badly documented, specifically that huge room with those vent pipes and all. | ||
** [[Final Fantasy VII | ** [[Final Fantasy VII/Weapon Raid at Midgar and Requiem for Shin-Ra|Disc 2 conclusion]]: Reno/Rude/Elena fight stuff in the unlikely case where someone has spared themselves from Wutai. | ||
** [[Final Fantasy VII | ** [[Final Fantasy VII/Descent into the Northern Crater|Descent into the Northern Crater]]: Descriptions of the various paths, and better description on how to get Good Stuff, in case anyone cares. | ||
** [[Final Fantasy VII | ** [[Final Fantasy VII/Finale|Finale]]: The final fight strategies could use some polishing. | ||
** [[Final Fantasy VII | |||
*Other modules | *Other modules | ||
** Instructions for getting PC version working, including required patch to fix chocobo racing bug and video codec for newer systems. | ** Instructions for getting PC version working, including required patch to fix chocobo racing bug and video codec for newer systems. | ||
Latest revision as of 23:23, 19 April 2022
This is a collation of all ToDo items in the guide, and also a place to put your own big major issues. Feel free to edit this list. --Wwwwolf 21:12, 10 January 2006 (UTC)
- Walkthrough
- Wall Market: Overview of the Wall Market area. What other items can be got? And how they're got? How they affect the Corneo subgame outcome?
- Desert prison: Items you can grab here.
- After getting Tiny Bronco: List of cool stuff that can be done before going to the dream date.
- Temple of the Ancients: What's in the rest of the rooms you can get to from the Time Guardian.
- Bone Village: What can be excavated?
- Corel Huge Materia Train: You know, the most annoying thing, when I first played FF7, about stopping the train was that all of the guides had only the PS controls. Now, when I've been writing the walkthrough, I don't have Windows installed so I only have the PS version at hand.
- Disc 2 conclusion: Things that absolutely have to be done before the end of CD 2, or they're gone for good?
- Disc 2 conclusion: The stuff under Midgar is particularly badly documented, specifically that huge room with those vent pipes and all.
- Disc 2 conclusion: Reno/Rude/Elena fight stuff in the unlikely case where someone has spared themselves from Wutai.
- Descent into the Northern Crater: Descriptions of the various paths, and better description on how to get Good Stuff, in case anyone cares.
- Finale: The final fight strategies could use some polishing.
- Other modules
- Instructions for getting PC version working, including required patch to fix chocobo racing bug and video codec for newer systems.