Talk:Star Wars Knights of the Old Republic II: The Sith Lords: Difference between revisions
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Talk:Star Wars Knights of the Old Republic II: The Sith Lords (edit)
Revision as of 21:33, 16 April 2022
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: However, I'm not going to do any of this myself any time soon, if ever (by the time I complete both KotOR games and their guides, I may be sick of them). [[User:Onderduiker|Onderduiker]] ([[User talk:Onderduiker|talk]]) 19:20, 8 August 2019 (UTC) | : However, I'm not going to do any of this myself any time soon, if ever (by the time I complete both KotOR games and their guides, I may be sick of them). [[User:Onderduiker|Onderduiker]] ([[User talk:Onderduiker|talk]]) 19:20, 8 August 2019 (UTC) | ||
::It sounds like it could be covered more like an "expansion" than just a mod. I would suggest against talk pages, since it's real content. You could use something like {{t|sidebar}} when there are small impacts throughout the guide, and maybe a few pages like an appending for major features. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 20:07, 8 August 2019 (UTC) | ::It sounds like it could be covered more like an "expansion" than just a mod. I would suggest against talk pages, since it's real content. You could use something like {{t|sidebar}} when there are small impacts throughout the guide, and maybe a few pages like an appending for major features. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 20:07, 8 August 2019 (UTC) | ||
== How do I get??????? == | |||
On Nar Shadaa I am trying to get the juma juice from the bartender but I can’t so how get the hounds to sleep…. Plus I got the information about the juice on a walkthrough because none of my people must be high enough to use any of the stealth stuff I have to listen to the thugs in the flophouse…… |