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Revision as of 19:48, 4 September 2014 by Procyon (talk | contribs) (some ides)
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What do you do for images on a non-image game? I plan on making relevant maps, but otherwise... *shrug* Ceegers (talk) 08:12, 4 September 2014 (UTC)

Aha, that is quite the exception. We've never had a really good guide for a text adventure. If any ascii graphics appear, make sure to screenshot them, or if there is a sort of inventory table, that could be useful. Otherwise, you can record command/response sequences that occur by putting the info between <pre></pre> tags. --Notmyhandle (talk contribs) 18:08, 4 September 2014 (UTC)
Yeah, text adventures don't lend themselves well to guide images. I would say don't worry about it. Maps are great. If you can find official illustrations and sprinkle them throughout the guide, that's one way to liven it up. If you can't find that, tasteful high quality fan work is also welcome, as long as you have the artist's permission. Procyon 19:48, 4 September 2014 (UTC)