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{{Header Nav|game=The Colony}} | |||
{{Header Nav|game=The Colony | |||
{{Game | {{Game | ||
|completion=0 | |||
|image=The Colony Box Art.jpg | |||
|title=The Colony | |title=The Colony | ||
| | |developer={{dev|David Alan Smith}} | ||
| | |||
|publisher=[[Mindscape]] | |publisher=[[Mindscape]] | ||
| | |year=1988 | ||
| | |systems={{syslist|mac os|dos|amiga}} | ||
| | |genre=[[First-person shooter]] | ||
|modes=[[Single player]] | |||
|pcgamingwiki=The Colony | |pcgamingwiki=The Colony | ||
}} | }} | ||
'''The Colony''' is a [[first-person shooter]] developed by David Alan Smith. It was published by [[Mindscape]]. The [[1988]] Macintosh release came in two versions, one in color and one with black-and-white graphics. The [[DOS]] version, released the same year, was available in black-and-white only. The [[1990]] Amiga version was in color. | |||
'' | ==Gameplay== | ||
Previous first-person perspective games of the era used precomputed views, such as ''[[The Sentinel]]'', or fixed-perspective graphics, such as ''[[Phantom Slayer]]''. ''The Colony'' was one of the first games of its kind to let the player move freely while rendering graphics in real time. It was also the first 3D game to let the player drive a vehicle. | |||
{{ToC}} | {{ToC}} | ||
{{DEFAULTSORT:Colony, The}} | {{DEFAULTSORT:Colony, The}} | ||
[[Category:Mindscape]] | [[Category:Mindscape]] | ||
[[Category:First-person shooter]] | |||
[[Category:Single player]] |
Latest revision as of 22:37, 6 April 2023
The Colony | |
---|---|
Developer(s) | David Alan Smith |
Publisher(s) | Mindscape |
Year released | 1988 |
System(s) | Mac OS, DOS, Commodore Amiga |
Genre(s) | First-person shooter |
---|---|
Modes | Single player |
The Colony is a first-person shooter developed by David Alan Smith. It was published by Mindscape. The 1988 Macintosh release came in two versions, one in color and one with black-and-white graphics. The DOS version, released the same year, was available in black-and-white only. The 1990 Amiga version was in color.
Gameplay[edit]
Previous first-person perspective games of the era used precomputed views, such as The Sentinel, or fixed-perspective graphics, such as Phantom Slayer. The Colony was one of the first games of its kind to let the player move freely while rendering graphics in real time. It was also the first 3D game to let the player drive a vehicle.