From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Add pcgamingwiki link to infobox)
m (cleanup)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{stub}}
{{Header Nav|game=The Colony}}
{{needinfobox}}
{{needcat}}
{{Header Nav|game=The Colony|num=0}}
{{Game
{{Game
|completion=0
|image=The Colony Box Art.jpg
|title=The Colony
|title=The Colony
|image=The_Colony.jpeg
|developer={{dev|David Alan Smith}}
|developer=David Alan Smith
|publisher=[[Mindscape]]
|publisher=[[Mindscape]]
|released=
|year=1988
|genre=
|systems={{syslist|mac os|dos|amiga}}
|systems=[[Mac OS]], [[MS-DOS]], [[Amiga]]
|genre=[[First-person shooter]]
|modes=
|modes=[[Single player]]
|ratings=
|series=
|pcgamingwiki=Colony
|pcgamingwiki=The Colony
|pcgamingwiki=The Colony
}}
}}
'''The Colony''' is a [[first-person shooter]] developed by David Alan Smith. It was published by [[Mindscape]]. The [[1988]] Macintosh release came in two versions, one in color and one with black-and-white graphics. The [[DOS]] version, released the same year, was available in black-and-white only. The [[1990]] Amiga version was in color.


'''''The Colony''''' is a [[first-person shooter]] developed by [[David A. Smith (computer scientist)|David Alan Smith]]. It was published by [[Mindscape (software publisher)|Mindscape]].
==Gameplay==
Previous first-person perspective games of the era used precomputed views, such as ''[[The Sentinel]]'', or fixed-perspective graphics, such as ''[[Phantom Slayer]]''. ''The Colony'' was one of the first games of its kind to let the player move freely while rendering graphics in real time. It was also the first 3D game to let the player drive a vehicle.


The 1988 Macintosh release came in two versions, one in color and one with black-and-white graphics. The DOS version, released the same year, was available in black-and-white only. The 1990 Amiga version was in color.
Previous first-person perspective games of the era used precomputed views, such as ''[[The Sentinel (video game)|The Sentinel]]'', or fixed-perspective graphics, such as ''[[Phantom Slayer (computer game)|Phantom Slayer]]''. ''The Colony'' was one of the first games of its kind to let the player move freely while rendering graphics in [[real-time computer graphics|real time]]. It was also the first [[3D computer graphics|3D]] game to let the player drive a vehicle.
{{Continue Nav}}
{{ToC}}
{{ToC}}


{{DEFAULTSORT:Colony, The}}
{{DEFAULTSORT:Colony, The}}
[[Category:Mindscape]]
[[Category:Mindscape]]
[[Category:First-person shooter]]
[[Category:Single player]]

Latest revision as of 22:37, 6 April 2023

Box artwork for The Colony.
Box artwork for The Colony.
The Colony
Developer(s)David Alan Smith
Publisher(s)Mindscape
Year released1988
System(s)Mac OS, DOS, Commodore Amiga
Genre(s)First-person shooter
ModesSingle player
LinksThe Colony at PCGamingWikiThe Colony ChannelSearchSearch

The Colony is a first-person shooter developed by David Alan Smith. It was published by Mindscape. The 1988 Macintosh release came in two versions, one in color and one with black-and-white graphics. The DOS version, released the same year, was available in black-and-white only. The 1990 Amiga version was in color.

Gameplay[edit]

Previous first-person perspective games of the era used precomputed views, such as The Sentinel, or fixed-perspective graphics, such as Phantom Slayer. The Colony was one of the first games of its kind to let the player move freely while rendering graphics in real time. It was also the first 3D game to let the player drive a vehicle.

Table of Contents

edit