The Legend of Zelda: A Link to the Past/The Great Swamp: Difference between revisions

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Now that you have the Pegasus Boots, You may opt to travel all the way around [[The Legend of Zelda: A Link to the Past/Hyrule Castle|Hyrule Castle]] before arriving at the Great Swamp.  With these boots, you will have access to another Piece of Heart that you could not collect before.  There are a pile of rocks on a cliff just to the left of the Sanctuary (you must approach them from the west).  Get a good dash going, and knock the rocks away to reveal a stairwell that leads to a [[Image:Zelda ALttP item Piece of Heart.png]] '''Piece of Heart'''.  (And if you haven't done so already, you may also choose to head into the [[The Legend of Zelda: A Link to the Past/The Lost Woods|Lost Woods]] to collect another easy Piece of Heart and a Mushroom.)
Now that you have the Pegasus Boots, You may opt to travel all the way around [[The Legend of Zelda: A Link to the Past/Hyrule Castle|Hyrule Castle]] before arriving at the Great Swamp.  With these boots, you will have access to another Piece of Heart that you could not collect before.  There are a pile of rocks on a cliff just to the left of the Sanctuary (you must approach them from the west).  Get a good dash going, and knock the rocks away to reveal a stairwell that leads to a [[Image:Zelda ALttP item Piece of Heart.png]] '''Piece of Heart'''.  (And if you haven't done so already, you may also choose to head into the [[The Legend of Zelda: A Link to the Past/The Lost Woods|Lost Woods]] to collect another easy Piece of Heart and a Mushroom.)
=== The running man ===
=== The running man ===
On your first trip to [[The Legend of Zelda: A Link to the Past/Kakariko Village|Kakariko Village]], you probably noticed a man standing in the path outside a house filled with chicken.  If you approach the fellow, the man will run away.  After winning the Pegasus Boots, you can catch the running man and make him talk.  He will teach you how to knock iterms out of trees using the Dash Bash.
On your first trip to [[The Legend of Zelda: A Link to the Past/Kakariko Village|Kakariko Village]], you probably noticed a man standing in the path outside a house filled with chicken.  If you approach the fellow, the man will run away.  After winning the Pegasus Boots, you can catch the running man and make him talk.  He will teach you how to knock items out of trees using the Dash Attack.
 
=== The book on the shelf ===
=== The book on the shelf ===
[[Image:Zelda_ALttP_Mudora_book.png|thumb|left|Dash into the bookshelf to collect the book]]
[[Image:Zelda_ALttP_Mudora_book.png|thumb|left|Dash into the bookshelf to collect the book]]
If you visited the House of Books in [[The Legend of Zelda: A Link to the Past/Kakariko Village|Kakariko]], you may distinctly recall a single book with a green cover that lay out of your reach on top of a bookshelf.  Now that you've finished the [[The Legend of Zelda: A Link to the Past/Eastern Palace|Eastern Palace]] and received the Pegasus Boots from Sahasrahla, you should return.  Using the power of the Pegasus Boots, execute a dash attack against the bookshelf, and the impact will knock the book to the floor.  Pick it up to receive the [[Image:Zelda ALttP item Book of Mudora.png]] '''Book of Mudora''', which can be used to translate ancient Hylian texts.
If you visited the House of Books in [[../Kakariko Village/]], you may recall a single book with a green cover that lay out of your reach on top of a bookshelf.  Now that you've finished the [[../Eastern Palace/]] and received the Pegasus Boots from Sahasrahla, you should return.  Using the power of the Pegasus Boots, execute a dash attack against the bookshelf, and the impact will knock the book to the floor.  Pick it up to receive the [[Image:Zelda ALttP item Book of Mudora.png]] '''Book of Mudora''', which can be used to translate ancient Hylian texts.
 
=== The beasts of the Haunted Grove ===
=== The beasts of the Haunted Grove ===
[[Image:Zelda_ALttP_Haunted_grove.png|thumb|right|The concert won't last if you get too close]]
[[Image:Zelda_ALttP_Haunted_grove.png|thumb|right|The concert won't last if you get too close]]
If you explore the Haunted Grove, you will find one of the strangest sights in all of Hyrule.  A ghost-like boy sits on a stump playing a flute.  Surrounding the boy are a host of animals.  If you approach, the animals will run away and the boy vanishes.  Try as you might, you can not talk to the boy or catch the animals, even with the Bug-Catching Net or other items.  Some time in the future, you will have the opportunity to discover the mystery behind the Haunted Grove.
If you explore the Haunted Grove, you will find one of the strangest sights in all of Hyrule.  A ghost-like boy sits on a stump playing a flute.  Surrounding the boy are a host of animals.  If you approach, the animals will run away and the boy vanishes.  Try as you might, you can not talk to the boy or catch the animals, even with your items.  Some time in the future, you will have the opportunity to discover the mystery behind the Haunted Grove.
 
=== Treasure from an enemy ===
=== Treasure from an enemy ===
[[Image:Zelda_ALttP_Tricking_Topi.png|thumb|left|Get the best of an enemy]]
[[Image:Zelda_ALttP_Tricking_Topi.png|thumb|left|Get the best of an enemy]]
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=== The gratitude of a fish ===
=== The gratitude of a fish ===
[[Image:Zelda_ALttP_rescue_fish.png|thumb|right|Good deeds are rewarded]]
[[Image:Zelda_ALttP_rescue_fish.png|thumb|right|Good deeds are rewarded]]
If you enter the Swamp Ruins and pulls the switch that allows the water to flow, when you exit, you will find that the ponds outside have been drained.  When you do this for the first time, you will happily discover a [[Image:Zelda ALttP item Piece of Heart.png]] '''Piece of Heart''' in the shallow puddle.  One of the fish from the pond will flop wildly about in the mud.  Take pity on the creature, pick it up, and carry it north to the small lake.  Throw the fish into the water, and the grateful fish will give you a gift of Rupees.
If you enter the Swamp Ruins and pull the switch that allows the water to flow, when you exit you will find that the ponds outside have been drained.  When you do this for the first time, you will happily discover a [[Image:Zelda ALttP item Piece of Heart.png]] '''Piece of Heart''' in the shallow puddle.  One of the fish from the pond will flop wildly about in the mud.  Take pity on the creature, pick it up, and carry it north to the small lake.  Throw the fish into the water, and the grateful fish will give you a gift of Rupees.
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== Journey to the Desert of Mystery ==
== Journey to the Desert of Mystery ==
{{sidebar|width=200px|title=Another Tile|contents=Another strange tile was discovered behind the columns in the north.  Having hears of disappearances in other areas, the people covered it with a large stone to keep someone from accidently stepping on it.}}
{{sidebar|width=200px|title=Another Tile|contents=Another strange tile was discovered behind the columns in the north.  Having heard of disappearances in other areas, the people covered it with a large stone to keep someone from accidentally stepping on it.}}
Once you finally claim ownership of the Book of Mudora, you are prepared to journey into the [[The Legend of Zelda: A Link to the Past/Desert Palace|Desert of Mystery]].  Of course if you choose, you may also investigate the sights that are to be had over by [[The Legend of Zelda: A Link to the Past/Lake Hylia|Lake Hylia]] before you visit the desert.  The choice, as always, if yours.
Once you finally claim ownership of the Book of Mudora, you are prepared to journey into the [[The Legend of Zelda: A Link to the Past/Desert Palace|Desert of Mystery]].  Of course if you choose, you may also investigate the sights that are to be had over by [[The Legend of Zelda: A Link to the Past/Lake Hylia|Lake Hylia]] before you visit the desert.  The choice, as always, is yours.
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{{Footer Nav|game=The Legend of Zelda: A Link to the Past|prevpage=Eastern Palace|nextpage=Desert Palace}}
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