The Legend of Zelda: Link's Awakening/Bosses: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
(subpage)
mNo edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 4: Line 4:


== Moldorm ==
== Moldorm ==
[[File:LA Detailed Moldorm.PNG|left|200px]]
[[File:LADX Moldorm Sprite.png|left]]
<big>'''Moldorm'''</big>
<big>'''Moldorm'''</big>
{|
{|
Line 18: Line 18:
{{-}}
{{-}}


[[Image:Zelda LA Moldorm battle.png|left]]
[[File:Zelda LA Moldorm battle.png|left]]
Boss of the Tail Cave. '''Moldorm''' is a worm-like monster. There are many places to fall off, so be careful. If you do, climb back up, and start over. Simply repeatedly strike the end of the tail. As you keep hitting him, he will continue to go faster. If he slows down, you have to start over. After you beat it, you get the Full Moon Cello.
Boss of the Tail Cave. '''Moldorm''' is a worm-like monster. There are many places to fall off, so be careful. If you do, climb back up, and start over. Simply repeatedly strike the end of the tail. As you keep hitting him, he will continue to go faster. If he slows down, you have to start over. After you beat it, you get the Full Moon Cello.
{{-}}
{{-}}


== Genie ==
== Genie ==
[[File:LA Detailed Genie.PNG|left|125px]]
[[File:LADX Genie Sprite.png|left]]
<big>'''Genie'''</big>
<big>'''Genie'''</big>
{|
{|
Line 39: Line 39:


== Slime Eye ==
== Slime Eye ==
[[File:LA Detailed Slime Eye.PNG|left]]
[[File:LADX Slime Eye Sprite 1.png|left]]
[[File:LADX Slime Eye Sprite 2.png|left]]
<big>'''Slime Eye'''</big>
<big>'''Slime Eye'''</big>
{|
{|
Line 53: Line 54:


== Angler Fish==
== Angler Fish==
[[File:LA Detailed Angler Fish.PNG|left|125px]]
[[File:LADX Angler Fish Sprite.png|left]]
[[File:LADX Angler Fry Sprite.png|left]]
<big>'''Angler Fish'''</big>
<big>'''Angler Fish'''</big>
{|
{|
Line 63: Line 65:
|-
|-
|'''Battle Difficulty:'''||0.5/10
|'''Battle Difficulty:'''||0.5/10
|} ( If you are fast )
|}


Boss of the Angler's Tunnel. '''Angler Fish''' dwells in a water-filled cove deep inside the dungeon. When you reach it, climb into the water and use your sword on his esca (the glowing sphere resembling a lure) that hangs from its forehead to kill him. Beware of his ramming attacks, and the stones he knocks down when he uses them. Also, destroy the Angler Fry which appear throughout the fight, because they will protect Angler Fish. After you beat the giant fish, you get the Surf Harp. Or their is a different way to kill him just swim to his light thingy and dont move at all then slash like CRAZY!!!!!!!!!!!!!!!! He can be hard to kill if your a slow sword slasher (and beacus of his incredible strength) but bring a seacret medicine just in case you die *_*. Good luck =).
Boss of the Angler's Tunnel. '''Angler Fish''' dwells in a water-filled cove deep inside the dungeon. When you reach it, climb into the water and use your sword on his esca (the glowing sphere resembling a lure) that hangs from its forehead to kill him. Beware of his ramming attacks, and the stones he knocks down when he uses them. Also, destroy the Angler Fry which appear throughout the fight, because they will protect Angler Fish. After you beat the giant fish, you get the Surf Harp.


== Slime Eel ==
== Slime Eel ==
[[File:LA Detailed Slime Eel.PNG|left]]
[[File:LADX Slime Eel Sprite.png|left]]
<big>'''Slime Eel'''</big>
<big>'''Slime Eel'''</big>
{|
{|
Line 80: Line 82:
|}
|}


Boss of the Catfish Maw. When you go into the room, '''Slime Eel''' opens four holes in the walls, and his tail comes crashing out from the middle. His tail constantly moves around the roon, but you can avoid it by going in a corner. When his head appears in one of the holes in the wall, use the Hookshot to pull it out. After doing so, attack his heart with your sword. Occasionally, though, the head can be a fake, and will explode after a few seconds. Repeat this until the boss has been defeated. After you beat him, you get the Wind Marimba.
Boss of the Catfish Maw. When you go into the room, '''Slime Eel''' opens four holes in the walls, and his tail comes crashing out from the middle. His tail constantly moves around the room, but you can avoid it by going in a corner. When his head appears in one of the holes in the wall, use the Hookshot to pull it out. After doing so, attack his heart with your sword. Occasionally, though, the head can be a fake, and will explode after a few seconds. Repeat this until the boss has been defeated. After you beat him, you get the Wind Marimba.


== Facade ==
== Facade ==
[[File:LA Detailed Facade.PNG|left|125px]]
[[File:LADX Facade Sprite.png|left]]
<big>'''Facade'''</big>
<big>'''Facade'''</big>
{|
{|
Line 95: Line 97:
|}
|}
{{-}}
{{-}}
Boss of the Face Shrine. '''Facade''' is essentially just a face in the ground. All that must be done to hurt him is drop bombs upon him. No damage will be done if he's not visible when the bomb explodes. He will create holes in the floor, which you should avoid falling through. After you beat him, you get the Coral Triangle.In phase 1 he makes the tiles and pots go psyco thus resulting in the tiles and pots flying at you. (note that the pots you realy watch out for because they do 1 1/2 hearts of damage)In phase 2 he makes holes in the floor you can easly kill him cause you dont get hurt by touching him and sense facade is in the center of the room where the holes never appear at all.You can just stand on him and set down bombs on him. But bring a seacret medicine just in case you die ^_^.
Boss of the Face Shrine. '''Facade''' is essentially just a face in the ground. All that must be done to hurt him is drop bombs upon him. No damage will be done if he's not visible when the bomb explodes. He will create holes in the floor, which you should avoid falling through. After you beat him, you get the Coral Triangle. In phase 1, Facade throws tiles and pots at you. Note that the pots do 1 1/2 hearts of damage, and avoid them at all costs. In phase 2, he makes holes in the floor, but otherwise poses little threat, and can be swiftly defeated with bombs. Just in case, bring a secret medicine if you are anxious.


== Grim Creeper and Evil Eagle ==
== Grim Creeper and Evil Eagle ==
[[File:LA Detailed Creeper and Eagle.PNG|left]]
[[File:LADX Evil Eagle Sprite.png|left]]
[[File:LADX Grim Creeper Sprite.png|left]]
[[File:LADX Big Keese Sprite.png|left]]
<big>'''Grim Creeper and Evil Eagle'''</big>
<big>'''Grim Creeper and Evil Eagle'''</big>
{|
{|
Line 113: Line 117:


== Hot Head ==
== Hot Head ==
[[File:LA Detailed Hot Head.PNG|left|175px]]
[[File:LADX Hot Head Sprite.png|left]]
[[File:LADX Hot Head Sprite 2.png|left]]
<big>'''Hot Head'''</big>
<big>'''Hot Head'''</big>
{|
{|
Line 126: Line 131:
{{-}}
{{-}}


Boss of the Turtle's Rock. Don't fall in the lava-it hurts. When Hot Head jumps up, fire your magic rod at him as many times as you can. The colliding fire will knock out his own. He will try to evade you, and attempt to dive back into the lava. Keep hitting him with firey blasts to prevent this.
Boss of the Turtle's Rock. Don't fall in the lava—it hurts. When Hot Head jumps up, fire your magic rod at him as many times as you can. The colliding fire will knock out his own. He will try to evade you, and attempt to dive back into the lava. Keep hitting him with firey blasts to prevent this.
Eventually, Hot Head's armor will fall off. Continue hitting him until you wipe him out (beware, when he falls back into the lava, it splashes from the pool). After you beat him, you get the Thunder Drum.
Eventually, Hot Head's armor will fall off. Continue hitting him until you wipe him out (beware, when he falls back into the lava, it splashes from the pool). After you beat him, you get the Thunder Drum.


== Giant Hardhat Beetle (DX Version) ==
== D. Poon (DX Version) ==
[[File:LA Detailed Giant Hardhat Beetle.PNG|left|100px]]
[[File:LADX D Poon Sprite.png|left]]
<big>'''Giant Hardhat Beetle'''</big>
<big>'''Giant Hardhat Beetle'''</big>
{|
{|
Line 143: Line 148:
{{-}}
{{-}}
[[File:Zelda LA Dungeon C room D-2.png|left]]
[[File:Zelda LA Dungeon C room D-2.png|left]]
'''Giant Hardhat Beetle''' is the boss of the Color Dungeon in Link's Awakening DX. he constantly warns Link to take his time, because the dome on his head will grow progressively hotter with each sword strike, and with time, Giant Hardhat Beetle will cool down. You must strike it quickly and successively for it to change colors from blue to yellow, and then to red. Use arrows or the Magic Rod if you have obtained them yet. Another method is to equip Roc's Feather, and use it to jump over its attacks and strike it multiple times with your sword. Giant Hardhat Beetle will fire off energy balls while you attack, so watch out. When he reaches yellow, he will summon yellow Stalfos to protect himself. The moment you turn his dome completely red, Giant Hardhat Beetle will explode.  
'''D. Poon''' is the boss of the Color Dungeon in Link's Awakening DX. he constantly warns Link to take his time, because the dome on his head will grow progressively hotter with each sword strike, and with time, D. Poon will cool down. You must strike it quickly and successively for it to change colors from blue to yellow, and then to red. Use arrows or the Magic Rod if you have obtained them yet. Another method is to equip Roc's Feather, and use it to jump over its attacks and strike it multiple times with your sword. D. Poon will fire off energy orbs while you attack, so watch out. When he reaches yellow, he will summon yellow Stalfos to protect himself. The moment you turn his dome completely red, D. Poon will explode.  


Beating him will give you access to a Great fairy that will offer you a blue or red Tunic.  
Beating him will give you access to a Great fairy that will offer you a blue or red Tunic.  


{{-}}
{{-}}


== Dethl: Nightmare King ==
== Dethl: Nightmare King ==
[[File:LA Detailed Dethl.PNG|left|225px]]
[[File:LADX Dethl Sprite.png|left|80px|Dethl's true form]]
[[File:LADX Shadow Sprite.png|left|80px|Lanmola form]]
[[File:LADX Shadow of Ganon Sprite.png|left|80px|Ganon form]]
[[File:LADX Moldorm's Shadow Sprite.png|left|80px|Moldorm form]]
[[File:LADX Agahnim's Shadow Sprite.png|left|80px|Agahnim form]]
<big>'''Dethl: Nightmare King '''</big>
<big>'''Dethl: Nightmare King '''</big>
{|
{|
Line 164: Line 172:
{{-}}
{{-}}


'''Dethl''', the Nightmare King, is the final boss of the game. There are six stages that represent mainly past challenges from '''A Link to the Past'''. First, he morphs into a '''Giant Bot''' that jumps slowly towards you. You can defeat it easily sprinkling magic powder on it 3 times. After that, he will morph into '''Agahnim''', from '''A Link to the Past'''. You can only hurt him by bouncing back his magic spheres with a sword hit. Beware, sometimes he shoots small spheres that explode when they collide or are hit. After taking enough damage, he will morph into '''Moldorm''' with the same attack pattern as before. When you defeat it, Dethl will turn into '''Ganon''' (in his '''A Link to the Past''' incarnation). He will attack with his trident, tossing it at you with a spining movement and then teleporting to catch it. When he starts spining his trident without tossing it, a horde of flaming bats will materialize and attack you one by one (you can avoid them using the Hookshot). When you hurt him enough, Dethl will become '''Lanmola''' and start chasing you quickly, but you can destroy it with a spin attack. After that, Dethl reverts to his true form: a huge eye with two spinning morningstar arms that can only be avoided by jumping. You can hurt Dethl only when he opens his eye, either with arrows or the boomerang. When you use the boomerang, there is no reaction in the eye, but you ARE damaging him heavily (the boomerang can sometimes kill him with one or two attacks). When you defeat Dethl in his final form, you will have cleared the game. Congratulations.
'''Dethl''', the Nightmare King, is the final boss of the game. There are six stages that represent mainly past challenges from '''A Link to the Past'''. First, he morphs into a '''Giant Bot''' that jumps slowly towards you. You can defeat it easily sprinkling magic powder on it 3 times. After that, he will morph into '''Agahnim''', from '''A Link to the Past'''. You can only hurt him by bouncing back his magic spheres with a sword hit. Beware, sometimes he shoots small spheres that explode when they collide or are hit. After taking enough damage, he will morph into '''Moldorm''' with the same attack pattern as before. When you defeat it, Dethl will turn into '''Ganon''' (in his '''A Link to the Past''' incarnation). He will attack with his trident, tossing it at you with a spining movement and then teleporting to catch it. When he starts spining his trident without tossing it, a horde of flaming bats will materialize and attack you one by one (you can avoid them using the Hookshot). When you hurt him enough, Dethl will become '''Lanmola''' and start chasing you quickly, but you can destroy it with a spin attack. After that, Dethl reverts to his true form: a huge eye with two spinning morningstar arms that can only be avoided by jumping. You can hurt Dethl only when he opens his eye, either with arrows or the boomerang. When you use the boomerang, there is no reaction in the eye, but you ARE damaging him heavily (the boomerang can sometimes kill him with one or two attacks). When you defeat Dethl in his final form, you will have cleared the game. Congratulations.


{{Footer Nav|game=The Legend of Zelda: Link&#39;s Awakening|prevpage=Cheats|nextpage=Getting Started}}
{{Footer Nav|game=The Legend of Zelda: Link's Awakening|prevpage=Cheats}}

Navigation menu