The Legend of Zelda: Link's Awakening/Bottle Grotto: Difference between revisions

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→‎Nightmare key: spell check
(→‎Nightmare key: spell check)
 
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== Nightmare key ==
== Nightmare key ==
Before taking the small key, head south instead (or use the staircases visible earlier). You should see a room with an imprisoned Pols Voice, a Keese, and a Shourded Stalfos. You need to defeat them in the correct order to reveal a '''Nightmare Key''', and this order was given by an owl statue earlier. You first have to reach the Pols Voice, by pushing one block down, and one to the side, and defeat it by throwing a jar at him.  After this, defeat the Keest and Stalfos to reveal the nightmare key.
Before taking the small key, head south instead (or use the staircases visible earlier). You should see a room with an imprisoned Pols Voice, a Keese, and a Shrouded Stalfos. You need to defeat them in the correct order to reveal a '''Nightmare Key''', and this order was given by an owl statue earlier. You first have to reach the Pols Voice, by pushing one block down, and one to the side, and defeat it by throwing a jar at it.  After this, defeat the Keese and then the Stalfos to reveal the nightmare key.


Next, head up, and to the right. In this room are two Pols Voices and a Zol. You can't harm the Pols Vocies with your sword, but you can throw the jars at them. When the monster is defeated, continue down the stairs to the underground section. stand on the first platform to lower it, but when you reach the second platform, you will need to pick up a jar first for the weight to push the platform downward. When you climb up, you should be in front of the nightmare door.
Next, head up, and to the right. In this room are two Pols Voices and a Zol. You can't harm the Pols Vocies with your sword, but you can throw the jars at them. When the monster is defeated, continue down the stairs to the underground section. stand on the first platform to lower it, but when you reach the second platform, you will need to pick up a jar first for the weight to push the platform downward. When you climb up, you should be in front of the nightmare door.
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