TimeSplitters 2/Gameplay: Difference between revisions

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*Auto-aim: Normally FPS games forces you to try to get accurate shots. For beginners, you should keep this on so if you aim for the enemy, the gun automatically aims very close to the target.
*Auto-aim: Normally FPS games forces you to try to get accurate shots. For beginners, you should keep this on so if you aim for the enemy, the gun automatically aims very close to the target.
*Invert Y axis: Like FPS games, you aim the gun by moving the left stick or control stick if you own a Gamecube. For a more Goldeneye experience, inverting the aim reverts between up and down.
*Invert look: Like FPS games, you aim the gun by moving the left stick or control stick if you own a Gamecube. For a more Goldeneye experience, inverting the aim reverts between up and down.
*Auto Lookahead: If you want to be able to look ahead at a straight angle, it can be tough to do. If you turn this on, it might be able adjust to what you see in front of you without any discomfort at all.
*Both Aim and Crouch Mode can be either Hold or Toggle.
*Weapon Change: You start off with "If New and Best". So in sequence, you start off with a normal weapon and it automatically swtiches to a more powerful weapon. "Always" is constantly switching weapons, "Never" if you don't want to go over a weapon and try to switch what you currently own, "Best" is simply from least powerful to most powerful weapon in your arsenal, "If New" is simply switching weapons.
 
Please note this is done in "Preference".


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