From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 19:36, 27 August 2022 by Auto Prod Bot (talk | contribs) (Update infobox)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Box artwork for VS Gong Fight.
Box artwork for VS Gong Fight.
VS Gong Fight
Developer(s)Kaneko
Publisher(s)Kaneko, Taito Corporation
Year released1984
System(s)Arcade
Genre(s)Boxing
Players1-2
ModesSingle player, Multiplayer
LinksVS Gong Fight ChannelSearchSearch

VS Gong Fight is a boxing arcade game, that was released by Kaneko in 1984 and licensed to Taito Corporation for US manufacture and distribution, under the name of Ring Fighter; it utilizes two Zilog Z80 microprocessors (running at 4 MHz), with a General Instrument AY-3-8910 running at 2 MHz and a DAC for audio. The players must use a 4-way joystick to take up control of a boxer (1P's wears blue gloves, trunks and boots, but 2P's wears red ones), with two buttons to make them punch and block - and if only one player is playing the game, 2P's boxer will be controlled by the CPU and silhouetted in black. Both boxers' energy levels are displayed in the top-left and top-right corners of the screen, with their "damage" levels in the bottom-left and bottom-right corners of it; the current round's number and its remaining time are also displayed in the top-centre of the screen. Just like in real boxing, you have to knock out your opponent before the time runs out, in order to proceed to the next round - and once you have done so, you shall have to face another CPU opponent, or it will be game over for the loser.

Table of Contents

edit