Warcraft III: Reign of Chaos/Brothers in Blood: Difference between revisions

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Here the level takes a decidedly creepy turn. Past the corrupted ground, to the east, you'll hit a Sludge Monstrosity. Dispatch it. But remember: You have fewer units now, so be careful not to let any one of them take too much damage (You can always use Furion's Tranquility spell or any remaining Scrolls of Healing, however). Continue along the path. You'll encounter a pair of Skeleton Archers and a Wraith in front of a mausoleum. When you get to the Circle of Power, go north and kill a pack of Kobolds and Kobold Geomancers.
Here the level takes a decidedly creepy turn. Past the corrupted ground, to the east, you'll hit a Sludge Monstrosity. Dispatch it. But remember: You have fewer units now, so be careful not to let any one of them take too much damage (You can always use Furion's Tranquility spell or any remaining Scrolls of Healing, however). Continue along the path. You'll encounter a pair of Skeleton Archers and a Wraith in front of a mausoleum. When you get to the Circle of Power, go north and kill a pack of Kobolds and Kobold Geomancers.


'''Secret Path''': Before you step on the Circle of Power, head south. Nowhere to go, right? Use Furion's Force of Nature spell to clear away the toadstools. (If you didn't know already, these toadstools serve as the underground equivalent of trees.) You'll come upon a rather large ground of Skeleton Archers and Skeletal Marksmen. Use your newly formed Treants as tanks, and you shouldn't have any trouble keeping your regular units alive. A Skeleton drops a Scroll of Healing for you.
'''Secret Path''': Before you step on the Circle of Power, head south. Nowhere to go, right? Use Furion's Force of Nature spell to clear away the toadstools. (If you didn't know already, these toadstools serve as the underground equivalent of trees.) You'll come upon a rather large ground of Skeleton Archers and Skeletal Marksmen. Use your newly formed Treants as tanks, and you shouldn't have any trouble keeping your regular units alive. A Skeleton drops a Scroll of Healing for you. But that's not all!
:Go back east, as if you're about to head north to the Circle of Power. Instead, go south and use Furion's Force of Nature spell on the toadstools here and you'll reveal a second, smaller Circle of Power. Step on it, and you'll be transported to a vault, where an Ice Revenant and a pack of Skeleton Archers are guarding a Waygate. Again, use your Treants as tanks while your regular units deal damage from afar. This would be a very useful time to summon a handy Furbolg (if, of course, Furion is holding the Talisman). It's very easy to lose units here, so pay close attention if you don't want to lose anyone. The Ice Revenant drops a Robe of the Magi +6.
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