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Equipment[edit]

Each character can equip a weapon, armor, and two accessories. In addition, they can also equip a costume and two attachments that change their appearance.

Damage Types[edit]

Each character has a default damage type, but it can be changed by equipping certain accessories.

Slash
Effective against soft enemies
Strike
Effective against armored enemies
Pierce
Effective against aerial enemies

Status Ailments[edit]

Attacks may inflict status ailments.

Name Effect
Poison Inflicts damage when moving
Confuse Reverses movement
Petrify Lowers movement speed by half
Feeble Increases SP costs, reduces status ailment resistance, increases Boost/Gift Gauge reduction speed
Curse Impairs vision, reduces movement speed, increases damage taken