Amstrad CPC[edit | edit source]
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/7/78/Crystal_Castles_CPC.png/300px-Crystal_Castles_CPC.png)
Ported by Andromeda Software and published by U.S. Gold in 1986
Apple II[edit | edit source]
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/4/44/Crystal_Castles_AP2.png/300px-Crystal_Castles_AP2.png)
Developed and published by Atarisoft in 1983.
Atari 2600[edit | edit source]
Developed and published by Atari in 1984. Naturally, the most primitive conversion of the game, although it does manage to retain a little bit of the three dimensional look to it.
-
Screen
-
American box
-
European box
Atari XE[edit | edit source]
Developed by Atari in 1984, but it remained unreleased until 1988, when it was finally published with a bit of polish. The 1984 prototype was leaked and contains different sprite designs.
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/f/fc/Crystal_Castles_AXE.png/300px-Crystal_Castles_AXE.png)
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/c/cc/Crystal_Castles_AXE_box.jpg/120px-Crystal_Castles_AXE_box.jpg)
Atari ST[edit | edit source]
Ported by Andromeda Software and published by Atari in 1986. The Atari ST had the capability of reproducing a pixel-accurate conversion of the arcade game, but the developers of this version gave the graphics a stylistic update.
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/e/e5/Crystal_Castles_AST.png/300px-Crystal_Castles_AST.png)
Commodore 64[edit | edit source]
Developed by Atarisoft and published in the United Kingdom by U.S. Gold in 1985. It was published in America by Thundervision later that year.
-
Screen
-
Box
-
Tape cover
Sinclair ZX Spectrum[edit | edit source]
Ported by Andromeda Software and published by U.S. Gold in 1986
-
Screen
-
Box
-
Tape cover