|Frontier: Elite II|
|System(s)||MS-DOS, Commodore Amiga, Amiga CD32, Atari ST|
Frontier Elite II was developed by David Braben and Gametek. It was a sequel to Elite. It has no plot or pre-scripted missions. The game is completely open-ended. It uses procedural generation to create realistically-sized stars, planets, moons, asteroids and space stations.
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