In Magical Vacation, you will assume the role of a 14-year-old student at Will-o'-Wisp Academy. First, you must select your protagonist's gender; the hero is suited for physical combat (HP, power, defense), whereas the heroine is more adept in magical traits (MP, agility, spirit/magic defense). Once you have chosen your protagonist, go ahead and name them—a name based on food or drinks will help you fit perfectly into this game's world!
Next, you must choose your starting element, which is represented by a spirit. Only thirteen of the sixteen total elements are available to you right now. However, you can learn magic from other elements via Communication, which is required for unlocking love, dark, and light magic later on.
- Spirit: Toast
- Beats: Wind
- Fears: Ancient/Dark
- Effect: Spells have higher-than-average damage
- Party member: Kirsche Pintail
- Spirit: Air
- Beats: Poison
- Fears: Fire/Dark
- Effect: Increases allies' agility (mach line)
- Party member: Candy Mintblue
- Spirit: Boo
- Beats: Beauty
- Fears: Wind/Dark
- Effect: Inflicts poison ailment
- Party member: Cabernet Cheaptrick
- Spirit: Powder
- Beats: Blade
- Fears: Poison/Dark
- Effect: Inflicts paralysis ailment
- Party member: Cidre Rainbow
- Spirit: Slash
- Beats: Sound
- Fears: Beauty/Dark
- Effect: High damage, but only targets front-row enemies
- Party member: Cassis Lumberyard
- Spirit: Humming
- Beats: Stone
- Fears: Blade/Dark
- Effect: Inflicts sleep ailment, increases allies' spirit (soul march)
- Party member: Arancia Scorenote
- Spirit: Flint
- Beats: Insect
- Fears: Sound/Dark
- Effect: Increases allies' defense (catena)
- Party member: Chocolat Cracks
- Spirit: Buzz
- Beats: Wood
- Fears: Stone/Dark
- Effect: Decreases enemies' power
- Party member: Sesame Ashpot
- Spirit: Stick
- Beats: Beast
- Fears: Insect/Dark
- Effect: Decreases enemies' spirit
- Party member: Pistachio Maplewood
- Spirit: Growl
- Beats: Water
- Fears: Wood/Dark
- Effect: Increases allies' power (lion power)
- Party member: Olive Tearclown
- Spirit: Flow
- Beats: Thunder
- Fears: Beast/Dark
- Effect: Decreases enemies' defense
- Party member: Blueberry Lakeside
- Spirit: Tesla
- Beats: Ancient
- Fears: Water/Dark
- Effect: Inflicts numb ailment
- Party member: Lemon Airsupply
- Spirit: Clock
- Beats: Fire
- Fears: Thunder/Dark
- Effect: Decreases enemies' agility
- Party member: Café au Lait Rustynail
The walkthrough pages of this guide are split into significant locations, which are further categorized by the four planes that are explored in the game. These locations range from sundry villages, to the open wilderness, to tricky dungeons. The story begins at Will-o'-Wisp Academy once you have geared your protagonist to your liking. Now begins a summer vacation unlike any other!