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Box artwork for Moon Shuttle.
Box artwork for Moon Shuttle.
Moon Shuttle
Developer(s)Nichibutsu
Publisher(s)Nichibutsu, Taito Corporation
Year released1981
System(s)Arcade
SeriesArcade Archives
Japanese titleムーンシャトル
Genre(s)Shooter
Players1-2
ModesSingle player, Multiplayer
Arcade Archives Moon Shuttle
Developer(s)Nichibutsu
Publisher(s)Hamster Corporation
Year released2024
System(s)Nintendo Switch, PlayStation 4
Rating(s)IARC Ages 3+ESRB EveryonePEGI Ages 3+General
LinksMoon Shuttle ChannelSearch
Moon Shuttle marquee

Moon Shuttle is a horizontal scrolling shooter arcade game that was released by Nichibutsu in 1981, and licensed to Taito America Corporation for US manufacture and distribution; it runs upon Namco's Galaxian hardware (a Zilog Z80, running at 3.072 MHz), and is one of the first games to have a coin-adding feature (so if a player inserts another coin during gameplay, he or she will receive more lives).

The player must use a three-directional (up, right and down) joystick to take control of the eponymous "Moon Shuttle" (which is always moving forward, but can be speeded up during Meteor sequences by pushing the joystick to the right) and a single button to make it fire shots at the enemies; the Meteors come in three different sizes (50-point large, 30-point medium, and 20-point small), while three of the other five enemy types (Bomb Launchers, Expandos and Men-O-War) are also all worth 30 points. Blob Men also come in three different sizes (30-point large, 20-point medium, & 10-point small), and Combrades are worth 50 points - and the game starts off with a Meteor sequence (in which a player can earn an extra life without having to insert another coin, if he or she manages to shoot the hidden rockets in the shower), followed by an attack from the other five enemy types. The game's cycle will then repeat, and the game continues in this way until the player is about to run out of lives (at which point he or she can insert another coin for more); however, the amount of times a player can do this is obviously limited by their pocket change. When a player loses their final life on their final coin, the game will be over - and if they had scored over 5000 points, the game will go into high-score mode.

Trophies[edit | edit source]

Xbox 360 icon. PlayStation network icon.
{{{360}}} 6
Gamerscore Bronze Silver Gold Platinum
{{{g}}} 1 3 2 This game does not have platinum trophy.

There are six trophies for PlayStation 4.

Picture Name Description Trophy
Record score The score has been posted to the online rankings in the "ORIGINAL MODE". 2: Silver trophy Silver
Mark high score High score has been updated. 2: Silver trophy Silver
Score 3000 points The score won 3000 points. 1: Bronze trophy Bronze
Score 6000 points The score won 6000 points. 2: Silver trophy Silver
Score 9000 points The score won 9000 points. 3: Gold trophy Gold
HI SCORE Player The score has been posted to the online rankings in the "HI SCORE MODE". 3: Gold trophy Gold