
Paro Wars | |
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Developer(s) | KCET |
Publisher(s) | Konami |
Year released | 1997 |
System(s) | PlayStation |
Series | Parodius |
Japanese title | パロウォーズ |
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Genre(s) | Turn-based strategy |
Modes | Single player |
Rating(s) |
Paro Wars (パロウォーズ?) is a turn-based strategy game produced by Konami on September 1997 in Japan only (with the re-release as a Konami the Best title in December 1999). It features characters and conflicts based upon the popular Parodius series, which in turn is a parody of the long running Gradius series. It is the sixth installment of the Parodius series and is the Parodius equivalent to Cosmic Wars, a turn-based strategy game set in the Gradius universe, or R-Type Tactics, set in the R-Type universe.
Story[edit | edit source]
The "second great world war Parodius" that led the world into a fit of laughter ended more than 50 years ago. Three military organizations: "The Alliance Penta", "Organization Koitsu and Aitsu" and "Alliance Araji" will control each other in secret, and as a result of peace is maintained through this exquisite balance. However, this stability began to alter when a mysterious cat named John Myan Jiro begins to interfere in these relationships. Win the "third great war of the world Parodius" for peace and honor of your country!
Gameplay[edit | edit source]
The object of Paro Wars is to utilize an army composed of Parodius characters (penguins, octopuses, etc.) and battle enemies on various 3D-rendered battlefields. There are many different unit types, ranging from troops, to planes, to tank-like vehicles. A single scenario may take multiple hours to complete.