From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

This page is a stub. Help us expand it, and you get a cookie.


This article does not have any categories that specifically relate to the game. Help us add some in order to make it easier for other users to find this page.

Box artwork for Rampart.
Box artwork for Rampart.
Developer(s)John Salwitz & Dave Ralston
Publisher(s)Atari Games, Namco
Year released1990
System(s)Arcade, NES, SNES, Sega Master System, Sega Genesis, Game Boy, Game Boy Color, Game Boy Advance, Atari Lynx, Commodore 64/128, DOS
ModesSingle player, Multiplayer
LinksRampart at PCGamingWikiRampart ChannelSearchSearch

Rampart is an arcade action/strategy/puzzle game originally made for arcades, and which got widely ported. It was fairly popular for its time, getting rave reviews in a number of magazines. It has a very difficult single-player mode, but most people enjoyed it for its multiplayer mode, which in arcades supported up to three players.


Players are put in command of either the Blue Army, the Red Army, or the Orange Army, and tasked to guard their shores from invaders. In the single-player mode, these are enemy ships and ground units coming in over the ocean. In multiplayer, these are the other players, fought from across the banks of a river. Each army has a section of landscape, dotted with castles. At the start of play, they are given an initial wall around a castle of their choosing. During the game, this wall is damaged by incoming cannon fire, and must be rebuilt in order to stay in the game. It doesn't have to be built exactly as it was before. So long as there is a continuous wall around at least one of the player's castles, they get to go on. More than one castle can be captured at a time, which increases the rate at which a player amasses firepower.

Table of Contents