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In Hand[edit]

Swords[edit]

Name Attack Grip
Knight Sword 10 -2
Guardian Sword 25
Ghost Sword 12 -1
Sword of Exorcism 20 1
Sword of Resurrection 30 1
Katana 45 2
Quick Sword 35 4

Staves[edit]

Name Attack Grip Magic MP Cost
Wizard's Staff 5 1 Fireball: Attack 20 -4
Grumpy Staff 8 Lightning: Attack 30 -5
Grandpa's Staff 15 2 Magic Healing Circle: Resilience 30 -5
Flame Wand 15 2 Large Flameball: Attack 20 -6
Key to the Heavens 15 8
Wind Staff 10 1 Whirlwind: Attack 15 -2
Annoying Staff 15 1 Annoy: Make the enemy annoyed -8
Earth Staff 25 4 Power of Earth: Change footing -15
Invisi-Staff 20 3 Invisible: Become invisible -1 per second

Clubs[edit]

Name Attack Grip
Tree Branch 5 -3
Club 8 -1
Metal Pipe 16 -4
Metal Club 25 -1

Throwing[edit]

Name Attack Grip
Common Stone 8 5
Round Stone 10 1
Cheap Gem 23
Shuriken 40 3

Two-Handed[edit]

Name Attack
Rock 20
Barrel 20
Jar 20

Food[edit]

Name Attack HP Recovery
Hard Bread 2 15
Small Dried Meat 2 35
Large Dried Meat 3 150

Potions[edit]

Name Attack Grip Effect
Witch's Brew 1 MP Recovery +50
Wake-Up Medicine 1 MP Recovery +100
Pump-Up X 1 MP Recovery +999
Heals status ailments
Alluring Cologne 3 1 Makes an enemy your ally
HP Recovery +20
MP Recovery +20
Magic Weakener 3 1 Become weak to magic

Gloves[edit]

Name Punch Grip
Leather Gloves 3
Sturdy Gloves 5 1
Red Gloves 20 3
God Gloves 40 4

Boots[edit]

Name Stats
All-Purpose Boots Agility +1
Metal Boots Kick +40

Rings[edit]

Name Stats
Wizard Ring Magic Defense +1
Spirit Ring Maximum MP +100
Stamina Ring Maximum HP +50
Red Ring Magic Power +1

Scrolls[edit]

  • Cross Cut
  • Flying Slash
  • Devil's Strike
  • Hyper Slash
  • Ninja Slash
  • Ninja Throw
  • Dragon Feet
  • Stone Hands
  • Drill Attack
  • Jet Kick
  • Killer Kick
  • Headbutt

Other[edit]

These are also called charms in the equip item screen.

Name Effect
Safety Amulet Critical damage when HP is 0 restore 1 HP.
Phoenix Amulet When HP runs out, fully restores HP and MP