From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to: navigation, search
Safari Hunt
Box artwork for Safari Hunt.
Developer(s) Sega
Publisher(s) Sega
Release date(s)
Genre(s) Light gun
System(s) Sega Master System
Mode(s) Single player
Input Sega Light Phaser
Twitter Search
Facebook Search
Google+ Search
Twitch Safari Hunt Channel
YouTube Gaming Safari Hunt Channel
For the Sega SG-1000 game, see Safari Hunting.

Safari Hunt is a video game developed and manufactured by Sega for the Master System in 1986. It is a Light-gun game and requires the Sega Light Phaser to play. It was released as a built in game in Version 2.4 of the Master System BIOS. The game also came bundled in Combo Cartridges with other games, such as Hang-On.

The game plays a lot like an upgraded Duck Hunt from the NES, requiring the player to shoot at animals in a hunt. Where Safari Hunt improves is with its three levels (compared to one) and a variety of animals instead of only ducks. The player must score a certain amount of points gained by shooting the animals with a limited amount of bullets to move to the next level.

Levels[edit]

The three levels and animals included in each are:

  • Lake: Duck, Fish and Rabbit
  • Jungle : Bird, Armadillo and Bear
  • Forest : Spider, Monkey, Bat and Panther

The 3 levels repeat until level 69, at which the final required score is 1 million points. The player is told that he or she has made it to the end of the game and is given a "Game Over" screen.