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27 October 2011
- 03:3103:31, 27 October 2011 diff hist +20 Master of Orion II: Battle at Antares/Power →80 RP: Cold Fusion
- 03:3003:30, 27 October 2011 diff hist +131 Master of Orion II: Battle at Antares/Power →80 RP: Cold Fusion: added important information on colony ship
- 03:2903:29, 27 October 2011 diff hist +111 Master of Orion II: Battle at Antares/Engineering →0 RP: starting techs: added important detail to colony base.
- 03:1503:15, 27 October 2011 diff hist +849 Master of Orion II: Battle at Antares/Growing your population →Don't let colonies stay full: Added entire paragraph about the maximum number of colonists in transit and how to manage that aspect of the game.