Castle of the Winds/Monsters: Difference between revisions

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additional enemies section
(additional enemies section)
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Strategy: By difficult to destroy, they mean impossible. The slime is immune to physical attacks from your weapons. Instead you have no choice but to use magic. Two or three Magic Arrows (or one or two Cold Bolts) can kill the Slime. Luckily for you, Slime doesn't move. Hence it is only dangerous if you happen to be adjacent to it.
Strategy: By difficult to destroy, they mean impossible. The slime is immune to physical attacks from your weapons. Instead you have no choice but to use magic. Two or three Magic Arrows (or one or two Cold Bolts) can kill the Slime. Luckily for you, Slime doesn't move. Hence it is only dangerous if you happen to be adjacent to it.


====Additional Enemies====
==Additional Enemies==
*The '''Rat-Man''', '''Wolf-Man''', '''Bear-Man''' and '''Bull-Man'''
These enemies are not included in the game help file.
====Rat-Man====
[[File:COTW Rat-Man Icon.png]]This is likely the first of the beast people you will encounter - it starts appearing on lower mine levels. It is one of the tankier enemies in that dungeon - a clumsy hero may get killed before landing enough blows to take a Rat-Man down. It is quite slow, though, so depleting its health with Magic Arrow spell can be a better strategy at this point (takes about 5 Arrows to kill one). Rat-Man poses no threat at all later in the game, once stronger beast-men are introduced. It drops Copper.
*'''Wolf-Man''', '''Bear-Man''' and '''Bull-Man'''
*'''Animated Statues''' in wood, bronze, iron and marble.
*'''Animated Statues''' in wood, bronze, iron and marble.
*The '''Ochre Jelly''' Similar to the Gelatinous Glob, but more powerful.
*The '''Ochre Jelly''' Similar to the Gelatinous Glob, but more powerful.
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