StarCraft/Zerg strategies: Difference between revisions

Jump to navigation Jump to search
Line 12: Line 12:
==Defilers==
==Defilers==
Burrow is very useful for a Defiler. This will help them survive against combat units, and also lets them regenerate hit points.
Burrow is very useful for a Defiler. This will help them survive against combat units, and also lets them regenerate hit points.
These can be extremely important against Terran opponents. Plague on a tightly-packed group of marines can temporarily reduce their hp to 1 even with medics healing them. Also large group of science vessels can be devastating to a Zerg, plaguing them will get them down to 1 hp and make them easy to dispose of.
Dark Swarm can be exceedingly effective against marines when combined with zerglings, lurkers, or ultralisks. In open areas, the Terran can just move his units out of the cloud, but it is a very effective base-breaker.


==Lurkers==
==Lurkers==
5

edits

Navigation menu