Super Smash Bros. Melee/Regular Matches: Difference between revisions

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(→‎Classic Mode: Rewriting Classic Mode to be more compact and straightforward.)
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{{All Game Nav|game=Super Smash Bros. Melee}}
{{All Game Nav|game=Super Smash Bros. Melee}}
The three major 1P Modes, two of which are available from the start. You begin with Classic and Adventure Modes, and open All-Star Mode after unlocking all 25 characters. A large amount of unlockable content can be obtained from completing these with multiple characters and on higher difficulty settings.
There are three Regular Matches in 1-P Mode, two of which are available from the start. You begin with Classic and Adventure Modes, and open All-Star Mode after unlocking all 25 characters. A large amount of unlockable content can be obtained from completing these with multiple characters and on higher difficulty settings.


Each mode contains five levels of difficulty: Very Easy, Easy, Medium, Hard and Very Hard. As the difficulty setting increases, so does the opponents' intelligence and handicap. Friendly CPUs also decrease in strength as the difficulty goes up. In Classic and Adventure Modes, your player's stock is also adjustible between one to five lives. All-Star Mode is automatically set to one stock.  
Each mode features five levels of difficulty: Very Easy, Easy, Medium, Hard and Very Hard. As the difficulty setting increases, so does the opponents' intelligence and handicap. Friendly CPUs also decrease in strength as the difficulty goes up. In Classic and Adventure Modes, your player's stock is also adjustible between one to five lives. All-Star Mode is automatically set to one stock.  


If you run out of lives, you can continue where you left off by buying a continue with coins. The higher the difficulty setting, the more costly continues are, ranging from one to ten coins. Continuing will half your score and give you a point penalty at the end of the game. Not continuing results in a game over.
If you run out of lives, you can continue where you left off by buying a continue with coins. The higher the difficulty setting, the more costly continues are, ranging from one to ten coins. Continuing will half your score and give you a point penalty at the end of the game. Not continuing results in a game over.
Each playable character has three trophies which are unlocked by beating each Regular Match with that character. Along with the trophy, winning brings up a short gameplay movie and screenshot of the character, and then allows you to play a credits minigame where you can shoot the creators' names for fun.


==Classic Mode==
==Classic Mode==
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