Sid Meier's Alpha Centauri/Diplomacy: Difference between revisions

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Your Social Engineering choices also play a part in how other faction leaders behave. Each faction has one SE choice on their agenda, and one SE choice aversion (see [[Civ:Understanding_the_Factions|Understanding the Factions]]). If you are currently running the SE choice on the agenda of a given faction, this faction will think higher of you, and if you are employing their aversion, they will critizise you for it, and it may even be a contributing cause for open conflict. Faction leader agendas can also be randomized.  
Your Social Engineering choices also play a part in how other faction leaders behave. Each faction has one SE choice on their agenda, and one SE choice aversion (see [[Civ:Understanding_the_Factions|Understanding the Factions]]). If you are currently running the SE choice on the agenda of a given faction, this faction will think higher of you, and if you are employing their aversion, they will critizise you for it, and it may even be a contributing cause for open conflict. Faction leader agendas can also be randomized.  


In the course of the game, you will very likely make deals and trades with other factions, as mentioned. Whether or not the other faction leaders will accept the deal you propose depends on their opinion towards you (or "mood"), and your ''reputation''. Reputation starts at "Noble" and can diminish as a result of dishonourable actions; your reputation is affected by whether or not you honour formal agreements. If, for example, you have signed a Treaty of Friendship with another faction, and attack them ''without'' first cancelling the treaty, your reputation will incur a hit. The same applies to Blood Truce.  
In the course of the game, you will very likely make deals and trades with other factions, as mentioned. Whether or not the other faction leaders will accept the deal you propose depends on their opinion towards you (or "mood"), and your ''reputation''. Reputation starts at "Noble" and can diminish as a result of dishonourable actions; your reputation is affected by whether or not you honour formal agreements. If, for example, you have signed a Treaty of Friendship with another faction, and attack them ''without'' waiting for the treaty to expire, your reputation will incur a hit. The same applies to Blood Truce.  


Note that while you may not attack a pact mate (your unit will only stack with his or hers), you may still incur a reputation hit if your probe teams are caught trying to operate on one of your pact mate's bases or units. If one of your probe teams are indeed compromised, the target faction has sufficient reason, with regards to reputation, to move against you. This means that if you attempt to steal technology from a pact mate and are caught, your pact mate may declare vendatta against you without going through the normal channels. The same, of course, is the case for a human player.
Note that while you may not attack a pact mate (your unit will only stack with his or hers), you may still incur a reputation hit if your probe teams are caught trying to operate on one of your pact mate's bases or units. If one of your probe teams are indeed compromised, the target faction has sufficient reason, with regards to reputation, to move against you. This means that if you attempt to steal technology from a pact mate and are caught, your pact mate may declare vendatta against you without going through the normal channels. The same, of course, is the case for a human player.
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