Final Fantasy VII/Huge Materias: Difference between revisions

Jump to navigation Jump to search
The rest.
mNo edit summary
(The rest.)
Line 45: Line 45:
...Rocket town! Darn! Looks like they're carrying out their meteor-smashing plans!
...Rocket town! Darn! Looks like they're carrying out their meteor-smashing plans!


: ''Todo: Huge Materia in Rockets, coming tomorrow! I must sleep, regrettably.''
== Blasting off and wasting lard ==
 
As you reach the Rocket Town, you find out Shin-Ra is fussing all over the rocket. As you head there, the soldiers spot you and attack you. Fight them off.
 
If Cid isn't in your party, he comes along now, obviously eager to defend his beloved rocket. (Rearrange your stuff here if needed.)
 
Climb up. Rude and a few soldiers are responsible for this Huge Materia shipment - time to knock them all down!
 
{{Final Fantasy VII/Boss
| name=Rude
| level=42
| hp=9000
| mp=240
| weak=-
| null=Gravity
| absorb=-
| text=Rude and his two '''Attack Squad''' flunkies are pretty easy to beat. Rude does have some nasty attacks (Bolt2 and, just to draw this on for a while, Cure2). But if you watch out and keep healing yourself, there's really no practical reason you shouldn't beat this.}}
 
In the rocket, there's one more baddie to beat. Enter the cockpit. Cutscene follows: Cid's workers leave the rocket to Cid, and then we hear that Palmer is launching the rocket. Eep.
 
Once in space, you can go fetch the rocket by using the ladders to right. The combination lock needs button key presses; If you get it wrong, you have three minutes to get it right, listen to Cid's ideas. The correct combination is Circle-Square-Cross-Cross.
 
: ''Todo: PC version of above?''
 
To get to the escape pod, go left. There's a cutscene involving Shera, who shows up and leads you to the pod.
 
The rocket will hit the Meteor, and won't cause much damage to it at all, not even if you leave the Huge Materia in the rocket.
 
== What then? ==
 
Red XIII has the bright idea that we should go to ask Bugenhagen what to do next - and that would be prudent. However, at this point, the immediate danger is gone; you can explore a bit if you want.
 
For example, take the submarine and visit the sunken Gelnika (near Costa del Sol) and grab the sunken Huge Materia too (you should be able to find the red submarine somewhere around the Junon area). If you have the Guide Book, Visit Kalm to exchange it to Underwater materia - even if you probably are way too weak to face Emerald Weapon right now...
148

edits

Navigation menu