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→Bigfoot
m (→Nakmachine) |
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|base delay=520 | |base delay=520 | ||
|turn delay=10 | |turn delay=10 | ||
|general=Good attack | |general=Good attack. Excellent bunging power, high HP but lacks good defense. High mobility, but has poor climbing ability for finding higher angles. | ||
|s1desc=Four missiles, which can be pretty weak, and spread out a lot over long distances. When all of the missiles directly hit the opponent, they can deal high damage. It also deals decent land damage. | |s1desc=Four missiles, which can be pretty weak, and spread out a lot over long distances. When all of the missiles directly hit the opponent, they can deal high damage. It also deals decent land damage. | ||
|s1dam=170-230 | |s1dam=170-230 | ||
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|s2dam=200-270 | |s2dam=200-270 | ||
|s2del=400 | |s2del=400 | ||
|ssdesc= | |ssdesc=Nine powerful missiles that are very similar to Shot 1 but do a little more damage and looks a lot more powerful. | ||
|ssdam=350-500 | |ssdam=350-500 | ||
|ssdel=800 | |ssdel=800 |