Warcraft III: The Frozen Throne/Night Elf strategies: Difference between revisions

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==Against Human==
==Against Human==
Build huntresses instead of archers as the backbone of your army, as the Human Footman have Defend, which kills your archers' attacks. Remember to scout well since Humans can expand quickly. Also, later in the game, build 5-6 Faerie Dragons since your enemy will certainly use and rely on lots of spell casters, and your Faerie Dragons will just hover there and damage them repeatedly with Mana Flare as you fight the main battle.  
Build huntresses instead of archers as the backbone of your army, as the Human Footman have Defend, which kills your archers' attacks. Although early archers (6-7) can be quite affective v undefended footmen, just make sure to phase into hunts before the humen upgrades footmen. Remember to scout well since Humans can expand quickly. Also, later in the game, build 5-6 Faerie Dragons since your enemy will certainly use and rely on lots of spell casters, and your Faerie Dragons will just hover there and damage them repeatedly with Mana Flare as you fight the main battle. As always, adjust your strategy to the situation.  


Anti-Rush: Be sure to not leave your main base with your hero and two archers (you did build that to start, right?) for a little while at the start of the game. This is to defend against the tower rush which can kill you if you are not there to cut it off right as it starts. Once you have a total of three archers, you may leave your base, but be sure to keep at least one (two is better) archers back in the base to kill the peasants that may run into your base and start building.
Anti-Rush: Be sure to not leave your main base with your hero and two archers (you did build that to start, right?) for a little while at the start of the game. This is to defend against the tower rush which can kill you if you are not there to cut it off right as it starts. Once you have a total of three archers, you may leave your base, but be sure to keep at least one (two is better) archers back in the base to kill the peasants that may run into your base and start building.
Anti-Tower rush: Humans are known to tower rush on small maps. This can be quite difficult for a NE, especially one going fast hunts. In order to best counter a tower rush 1)uproot any Ancients (besides tree of life) and attack the towers or peasants. 2) if their are no available Ancients it may be advisable to uproot your Tree of Life as a failed tower rush will damage the human enough to make up for the loss of your entangled gold mine.


==Against Orc==
==Against Orc==
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