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(Word this better and try to use this as a lead into the other spoilers.) |
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{{All Game Nav|game=NetHack}} | {{All Game Nav|game=NetHack}} | ||
Here begin the '''SPOILERS''' that give more basic strategy for playing NetHack. | Here begin the '''SPOILERS''' that give more basic strategy for playing NetHack. | ||
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** Some Wizards start with a magic marker – try using it on blank scrolls and blanks spellbooks to write new ones. | ** Some Wizards start with a magic marker – try using it on blank scrolls and blanks spellbooks to write new ones. | ||
* Healers start with a stethoscope, which is handy for checking the state of health of a monster. (When adjacent to the monster, press '''[a]''', select your stethoscope, then give the direction of the monster.) Note, though, that Healer is one of the most difficult classes. | * Healers start with a stethoscope, which is handy for checking the state of health of a monster. (When adjacent to the monster, press '''[a]''', select your stethoscope, then give the direction of the monster.) Note, though, that Healer is one of the most difficult classes. | ||
{{Footer Nav|game=NetHack|backpage=Combat|backname=Combat|here=Choosing role and race|nextpage=Staying Alive|nextname=Staying alive}} |
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