The Need for Speed: Difference between revisions

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|players=1-4
|players=1-4
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|ratings={{ESRB|KA}} {{ELSPA|3}}
|ratings={{ELSPA|3}}{{ESRB|KA}}
|followed by=[[Need for Speed II]]
|followed by=[[Need for Speed II]]
|series=Need for Speed
|series=Need for Speed
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{{series disambig|Need for Speed}}
{{series disambig|Need for Speed}}


'''Road and Track Presents: The Need for Speed''', informerly referred to as '''The Need for Speed''', and released in Japan as '''Over Drivin'''', is a [[1994]] [[:Category:Racing|racing]] game, developed by [[EA Seattle]] and published by [[Electronic Arts]]. It is the first title in the [[:Category:Need for Speed|Need for Speed series]]. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The game noted for its attempts in realism, and audio and video commentaries. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. The game also contained precise vehicle data with spoken commentary, several "magazine style" images of each cars interior and exterior, and even short video clips highlighting the vehicles set to music.
'''Road and Track Presents: The Need for Speed''', informerly referred to as '''The Need for Speed''', and released in Japan as '''Road and Track Presents: Over Drivin'''', informerly referred to as '''Over Drivin'''', is a [[1994]] [[:Category:Racing|racing]] game, developed by [[EA Seattle]] and published by [[Electronic Arts]]. It is the first title in the [[:Category:Need for Speed|Need for Speed series]]. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The game noted for its attempts in realism, and audio and video commentaries. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. The game also contained precise vehicle data with spoken commentary, several "magazine style" images of each cars interior and exterior, and even short video clips highlighting the vehicles set to music. In 1996, an edition of the game, called '''The Need for Speed: Special Edition''', was released only on PC CD-ROM.


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==Cars==
==Cars==
Nine cars are available in the game including a secret tenth car: a black Lamborghini Diablo, a red Ferrari 512TR, a dark green Chevrolet Corvette ZR-1, a silver Acura NSX, a dark blue Porsche 911 Carrera (964), a royal blue Dodge Viper RT/10, a yellow Mazda RX-7 (FD3S), a red Toyota Supra Turbo, and the secret car, the purple, silver, and green "Warrior PTO E/2", a fictional car with an interior that has parts from the Corvette ZR-1 and Lamborghini Diablo, a digital speedometer, 800 hp, and had performance similar to todays Bugatti Veyron Super Sport. The police car in the game that chased the player was a Ford Mustang LX 5.0.  
Nine cars are available in the game including a secret tenth car: a black Lamborghini Diablo, a red Ferrari 512TR, a dark green Chevrolet Corvette ZR-1, a silver Acura NSX, a dark blue Porsche 911 Carrera (964), a royal blue Dodge Viper RT/10, a yellow Mazda RX-7 (FD3S), a red Toyota Supra Turbo, and the secret car, the purple, silver, and green "Warrior PTO E/2", a fictional car with an interior that has parts from the Corvette ZR-1 and Lamborghini Diablo, a digital speedometer, 800 hp, and had performance similar to todays Bugatti Veyron Super Sport. The police car in the game that chased the player was a Ford Mustang LX 5.0.  
==''The Need for Speed: Special Edition''==
In 1996, '''The Need for Speed: Special Edition''' was only released on PC CD-ROM, containing DOS and Windows 95 versions. The Windows 95 version supports DirectX 2 and IPX networking, and includes two new tracks: "Transtropolis" and "Burnt Sienna" and various enhancements in the game engine. ''The Need for Speed: Special Edition'' is the last game in the ''Need for Speed'' series to support DOS, as subsequent releases for the PC only run on Microsoft Windows 95 or above. However, it can still be run under Windows XP using DOSbox (x86 DOS emulator).


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