MapleStory/Mercedes/Builds: Difference between revisions

Jump to navigation Jump to search
Line 243: Line 243:
After a few good one pointers, max Ignis Roar for additional attack. Aerial Barrage is your strongest training attack so it gets maxed next, followed by Water Shield which you should need at this point if you are training on mobs 10 or 12 levels higher than you are. Elemental Knights are the most well behaved summon in the game. They don't aggravate mobs behind you like familiars, Flame, Ifrit, etc. They wait till you attack first, then help you kill it, so they get maxed next. Stunning Strikes and Leaf Tornado are both good finishers, so pick your favorite and max them both next. Unicorn Spike and Gust Dive aren't real useful for training so they are last.
After a few good one pointers, max Ignis Roar for additional attack. Aerial Barrage is your strongest training attack so it gets maxed next, followed by Water Shield which you should need at this point if you are training on mobs 10 or 12 levels higher than you are. Elemental Knights are the most well behaved summon in the game. They don't aggravate mobs behind you like familiars, Flame, Ifrit, etc. They wait till you attack first, then help you kill it, so they get maxed next. Stunning Strikes and Leaf Tornado are both good finishers, so pick your favorite and max them both next. Unicorn Spike and Gust Dive aren't real useful for training so they are last.


Stunning Strikes and Leaf Tornado get a boost in forth job, so they do need to be maxed. Unicorn Spike does double damage on bosses so it should be maxed, but the cooldown is annoying. You could max Gust Drive instead if you want. Water Shield adds defense and resistance which is really helpful for non warriors, but you could leave this at 16 if you want to max both the other attacks.  
Stunning Strikes and Leaf Tornado get a boost in fourth job, so they do need to be maxed. Unicorn Spike does double damage on bosses so it should be maxed, but the cooldown is annoying. You could max Gust Drive instead if you want. Water Shield adds defense and resistance which is really helpful for non warriors, but you could leave this at 16 if you want to max both the other attacks.  


;Notes
;Notes
Anonymous user

Navigation menu