MapleStory/Mercedes/Builds: Difference between revisions

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After a few good one pointers, max Ignis Roar for additional attack. Aerial Barrage is your strongest training attack so it gets maxed next, followed by Water Shield which you should need at this point if you are training on mobs 10 or 12 levels higher than you are. Elemental Knights are the most well behaved summon in the game. They don't aggravate mobs behind you like familiars, Flame, Ifrit, etc. They wait till you attack first, then help you kill it, so they get maxed next. The stun on Stunning Strikes is very helpful on mobs that like to shoot back. Unicorn Spike is great for crowd control when the mobs are just too thick for Stunning Strikes, and you don't have room to rush, or just want to keep some distance. Leaf Tornado is a fun skill, but this and Gust Dive aren't real practical for training. They require a jump first, and if you are on uneven ground, especially if you are moving up an incline, you may not have enough height for them to work, so they are last.
After a few good one pointers, max Ignis Roar for additional attack. Aerial Barrage is your strongest training attack so it gets maxed next, followed by Water Shield which you should need at this point if you are training on mobs 10 or 12 levels higher than you are. Elemental Knights are the most well behaved summon in the game. They don't aggravate mobs behind you like familiars, Flame, Ifrit, etc. They wait till you attack first, then help you kill it, so they get maxed next. The stun on Stunning Strikes is very helpful on mobs that like to shoot back. Unicorn Spike is great for crowd control when the mobs are just too thick for Stunning Strikes, and you don't have room to rush, or just want to keep some distance. Leaf Tornado is a fun skill, but this and Gust Dive aren't real practical for training. They require a jump first, and if you are on uneven ground, especially if you are moving up an incline, you may not have enough height for them to work, so they are last.


;Notes
*Level 15 Aerial Barrage = 720% attk on 8 (120% X 6) and 15% chance instant death
*Level 15 Aerial Barrage = 720% attk on 8 (120% X 6) and 15% chance instant death
*Level 20 Leaf Tornado = 540% attk on 8 (135% X 4)
*Level 20 Leaf Tornado = 540% attk on 8 (135% X 4)
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