MapleStory/Battle Mage/Builds: Difference between revisions

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First, apply 1 point on to Quintuple Blow and Advanced Dark Chain for a nice upgrade, then 1 point on Dark Shock. Even with the cooldown, it's a new skill with nice power. Teleport Mastery and Body Boost also work nice with only 1 point. Next max Battle Mastery for stability and higher minimum damage, followed by Quintuple Blow as this is still your primary attack. Next, comes Teleport Mastery. This gives more distance and does a stun attack at the same time which speeds training. Advanced Dark Chain is raised to 11 so it can hit/pull 8 which also speeds training. Dark Shock is a strong attack that comes in handy, but it follows the primary attacks because of its cooldown. Body Boost will increase the effects of your active aura. The order of these two could be swapped. 1 point on Summon Reaper Buff. It's pretty lame with only 1 point, but be honest, you know you are dying to try it! Next, max Conversion. It's costly with only 1 point, so max it right away. Conversion is almost like a Spearman's Hyper Body for your BaM without the need to find one to party with. Advanced Blue Aura. It will improve your Blue Aura if you use it, but passively increase your abnormal status and elemental resistance even if you don't. It's passive status make it worth maxing, but will be fine at 13. Summon Reaper Buff may look and sound cool, but it does not speed training and does not need to be maxed. Advanced Dark Chain hits the max mobs at 11 so it does not need to be more than 13. Max Advanced Blue Aura, Summon Reaper Buff, or Advanced Dark Chain (Pick 1 of the 3, or some combination of your choosing).
First, apply 1 point on to Quintuple Blow and Advanced Dark Chain for a nice upgrade, then 1 point on Dark Shock. Even with the cooldown, it's a new skill with nice power. Teleport Mastery and Body Boost also work nice with only 1 point. Next max Battle Mastery for stability and higher minimum damage, followed by Quintuple Blow as this is still your primary attack. Next, comes Teleport Mastery. This gives more distance and does a stun attack at the same time which speeds training. Advanced Dark Chain is raised to 11 so it can hit/pull 8 which also speeds training. Dark Shock is a strong attack that comes in handy, but it follows the primary attacks because of its cooldown. Body Boost will increase the effects of your active aura. The order of these two could be swapped. 1 point on Summon Reaper Buff. It's pretty lame with only 1 point, but be honest, you know you are dying to try it! Next, max Conversion. It's costly with only 1 point, so max it right away. Conversion is almost like a Spearman's Hyper Body for your BaM without the need to find one to party with. Advanced Blue Aura. It will improve your Blue Aura if you use it, but passively increase your abnormal status and elemental resistance even if you don't. It's passive status make it worth maxing, but will be fine at 13. Summon Reaper Buff may look and sound cool, but it does not speed training and does not need to be maxed. Advanced Dark Chain hits the max mobs at 11 so it does not need to be more than 13. Max Advanced Blue Aura, Summon Reaper Buff, or Advanced Dark Chain (Pick 1 of the 3, or some combination of your choosing).
*Third Job Advanced Blue Aura requires Level 20 Blue Aura


;Alternate Build
;Alternate Build
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