Final Fantasy/The Crystal of Water: Difference between revisions

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Buying magic spells is starting to get expensive, but with all the loot you've collected from the Volcano, Ice Cave, and Citadel of Trials you should have plenty.  All of the available Level 7 spells are valuable.  Holy (Fade), NulAll (Wall), Stop, and Warp (Zap) are all good buys in the Level 8 shops.  Stop will freeze time for some enemies including one powerful fiend whom you've already met.
Buying magic spells is starting to get expensive, but with all the loot you've collected from the Volcano, Ice Cave, and Citadel of Trials you should have plenty.  All of the available Level 7 spells are valuable.  Holy (Fade), NulAll (Wall), Stop, and Warp (Zap) are all good buys in the Level 8 shops.  Stop will freeze time for some enemies including one powerful fiend whom you've already met.


Gaia is home to a spring once inhabited by a faerie.  At one time, a faerie lived in the quiet pond in the back of town, but by the time the Light Warriors arrive on the scene she is gone.  Clues are given both here in Gaia and in Onrac.  Buy new weapons and spells in Haia, but save some Gil.  You'll need 40,000 for your next objective: recovering the faerie from the Desert Caravan.
Gaia is home to a spring once inhabited by a faerie.  At one time, a faerie lived in the quiet pond in the back of town, but by the time the Light Warriors arrive on the scene she is gone.  Clues are given both here in Gaia and in Onrac.  Buy new weapons and spells in Gaia, but save some Gil.  You'll need 40,000 for your next objective: recovering the faerie from the Desert Caravan.
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