Mr. Gimmick/Gameplay: Difference between revisions

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→‎Tips: Bit more on that, correcting orange to pink flag.
(From a supplementary material called "RomCassetteDisc In SUNSOFT")
(→‎Tips: Bit more on that, correcting orange to pink flag.)
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==Tips==
==Tips==
# Each of the six stage has a brief secret location called the {{nihongo|Hidden Item Stage|隠しアイテムのステージ}}. It contains a special item that are worth so many points that the player will likely gain an extra life or two. They are fairly well hidden but equally frustrating since they involve quite a bit of finesse and quick reflexes to nab the special item. You'll know that you've collected the special item if the map screen shows an orange flag rather than a white one for the completed level, but using a continue will revert all of them to white. Players completing each stage with orange flags will work towards a good ending.
# Each of the six stages has a brief secret obstacle course called the {{nihongo|Hidden Item Stage|隠しアイテムのステージ}}. It contains a special item that are worth so many points that the player will likely gain an extra life or two. These locations are fairly well hidden but equally frustrating since they involve quite a bit of finesse and quick reflexes to nab the special item. You'll know that you've collected the special item if the map screen shows an {{nihongo|Ohagi|おはぎ|''bean cake''}} waving a pink flag rather than a white one for the completed level, but using a continue will revert all of them to white. Players completing each stage with orange flags will work towards a good ending.
# Your star attack has the added bonus that you can jump onto it and let it take you to areas of a level that are unreachable without it.
# Your star attack has the added bonus that you can jump onto it and let it take you to areas of a level that are unreachable without it.
# The jumping for this game is rather slippery, meaning that you'll slide a bit before you come to a rest after you jump. You should plan ahead to make up for this mild deficient.
# The jumping for this game is rather slippery, meaning that you'll slide a bit before you come to a rest after you jump. You should plan ahead to make up for this mild deficient.
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