StepMania/Terminology: Difference between revisions

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ITG DQ; Maniac; couple; new name for Marvelous in SM5
(ITG DQ; Maniac; couple; new name for Marvelous in SM5)
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;Crossovers
;Crossovers
A ''crossover'' is a pattern of arrows that would require you to cross over one's legs if playing DDR. To better explain this pattern, if left was 1, down was 2, up was 3, and right was 4, the pattern made by the arrows could be '''1,3,4,3,1,3,4,3...''' or '''4,2,1,2,4,2,1,2...''' A crossover utilizes three arrow keys, generally starting with either the left or right arrow, skipping the second arrow, and then having the player hit the remaining two arrows, and then return back to the starting point of the crossover.  
A ''crossover'' is a pattern of arrows that would require you to cross over one's legs if playing DDR. Examples include ←↓→↓← or ←↑→↑←. A crossover utilizes three arrow keys, generally starting with either the left or right arrow, skipping down or up, and then having the player hit the remaining two arrows, and then return back to the starting point of the crossover.  


;Jacks
;Jacks
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==Scoring Related==
==Scoring Related==
'''Marvelous''' - Matches maximum requirements of accuracy, worth 100% of total available points the arrow can give to you. Hitting a ''Marvelous'' means you were able to hit the arrow within 0.022500 (225 ten thousandths) of a second under ''official settings'' (Judge difficulty 4; Life difficulty 4). Gives you 2 points addition to your life bar under official standards.  
'''Marvelous''' or '''Flawless''' - Matches maximum requirements of accuracy, worth 100% of total available points the arrow can give to you. Hitting a ''Marvelous'' means you were able to hit the arrow within 0.022500 (225 ten thousandths) of a second under ''official settings'' (Judge difficulty 4; Life difficulty 4). Gives you 2 points addition to your life bar under official standards.  


'''Perfect''' - Ironically, a perfect does NOT match perfect requirements, it instead is worth only 66.66% of the total points you would receive for that arrow. In order to hit a perfect, you must be outside of the Marvelous timing window, but hit the arrow within 0.045000 (45 thousandths) of a second. In order to receive an <I>AAA</I>, you must hit no lower than this window of timing for a song. Gives you 2 points addition to your life bar under official standards.
'''Perfect''' - Ironically, a perfect does NOT match perfect requirements, it instead is worth only 66.66% of the total points you would receive for that arrow. In order to hit a perfect, you must be outside of the Marvelous timing window, but hit the arrow within 0.045000 (45 thousandths) of a second. In order to receive an <I>AAA</I>, you must hit no lower than this window of timing for a song. Gives you 2 points addition to your life bar under official standards.
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==Song modifiers==
==Song modifiers==
'''C-mod / C-modders''' - People who use consistent modifications in order to play songs. This is the general users choice.  
'''C-mod / C-modders''' - People who use consistent modifications in order to play songs. This is the general users choice. Some StepMania-based games "disqualify" a player, or refuse to save the score, if the player uses a C-mod on a song that uses BPM tricks.


'''X-mod / X-modders''' - People who use BPM multiplier modifications (or just x1) in order to play songs. Usually newbies play on x-mod because it is already set for x1, and a lot of the time quit there because it is annoying to see arrows too close or too far apart for them (as well as sudden BPM changes, stops, tricks, negative BPMs, etc). X-modders have the short end of the stick, because they never know what is going to happen unless they play a song many times and analyze where the BPMs rise, drop, stop, and do other things.
'''X-mod / X-modders''' - People who use BPM multiplier modifications (or just x1) in order to play songs. Usually newbies play on x-mod because it is already set for x1, and a lot of the time quit there because it is annoying to see arrows too close or too far apart for them (as well as sudden BPM changes, stops, tricks, negative BPMs, etc). X-modders have the short end of the stick, because they never know what is going to happen unless they play a song many times and analyze where the BPMs rise, drop, stop, and do other things.
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'''Keyboard file'''s - A simfile designated for use with a keyboard (obviously). These files generally shouldn't be bothered to be played on a dance pad, as most of them are decently difficult, and contain hands, quads, close doubles, jacks, jump trills, and many other things that DDR players find pretty much impossible to hit without large gaps between them or slowed down. Some of them can be played on DDR...but you'll be able to tell right away which ones cannot be. Normally files that can be played on both, are considered '''Pad and Keyboard files'''.
'''Keyboard file'''s - A simfile designated for use with a keyboard (obviously). These files generally shouldn't be bothered to be played on a dance pad, as most of them are decently difficult, and contain hands, quads, close doubles, jacks, jump trills, and many other things that DDR players find pretty much impossible to hit without large gaps between them or slowed down. Some of them can be played on DDR...but you'll be able to tell right away which ones cannot be. Normally files that can be played on both, are considered '''Pad and Keyboard files'''.


'''Pump files''' - A simfile designated for use with a keyboard (or special dance pad respectively), that uses 5 keys instead of the general ''single'' or ''4-key'' pattern.  
'''Pump files''' - A simfile designated for use with a keyboard (or special dance pad respectively), that uses 5 keys (corners and center) instead of the general ''single'' or ''4-key'' pattern.  


'''Solo files''' - A simfile designated for use with a keyboard (or one hell of an awesome DDR player), that uses 6 keys instead of the general ''single'' or ''4-key'' pattern.
'''Solo files''' - A simfile designated for use with a keyboard (or one hell of an awesome DDR player), that uses 6 keys, adding the top left and top right corners to the ''single'' or ''4-key'' pattern.


'''Dance-Double files''' - A simfile designated for 2 separate players (pad or keyboard depending on the file), in which two different sets of 4 key patterns (in other words, 8 keys are onscreen) are played by two different people on the same song. Although if you learn single and solo <B>VERY</B> well, you may be able to play some of the dance double files by yourself if you have two keyboards.  
'''Dance-Double files''' - A simfile designated for 2 separate players (pad or keyboard depending on the file), in which two different sets of 4 key patterns (in other words, 8 keys are onscreen) are played by two different people on the same song. Although if you learn single and solo '''VERY''' well, you may be able to play some of the dance double files by yourself if you have two keyboards. Ideally these should be marked "couple", but some authors are unaware of "couple".


'''Dump files''' - A simfile that consists of randomly placed arrows that are consistently off-sync with the rest of the song. Generally dump files are extremely difficult to pass as they tend to emulate no pattern and have outrageously close difficult patterns which have nothing to do with the song. The general population of dump files are nothing but crap...so if you get one, delete it.  
'''Dump files''' - A simfile that consists of randomly placed arrows that are consistently off-sync with the rest of the song. Generally dump files are extremely difficult to pass as they tend to emulate no pattern and have outrageously close difficult patterns which have nothing to do with the song. The general population of dump files are nothing but crap...so if you get one, delete it.  
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'''Quality dump files''' - A dump file that is on sync in about 50% of the song...while the other 50 or so percent is smooth patterned streams and trills can be considered a ''Quality dump file''. the file in itself is merely an attempt to take a rather easy song, and make it significantly more difficult without the overall file being utter garbage. Of coarse this is all a matter of opinion, but a good example of ''Quality dump files'' would be the steps ''A ballad for Ceteka'' and ''Wait for You'' from '''Hard songs Hegapack 7'''. Obviously, any newbie shouldn't even consider trying to play or pass these files, as they will quickly fail. Here is a good way to determine if you are playing a quality dump file:
'''Quality dump files''' - A dump file that is on sync in about 50% of the song...while the other 50 or so percent is smooth patterned streams and trills can be considered a ''Quality dump file''. the file in itself is merely an attempt to take a rather easy song, and make it significantly more difficult without the overall file being utter garbage. Of coarse this is all a matter of opinion, but a good example of ''Quality dump files'' would be the steps ''A ballad for Ceteka'' and ''Wait for You'' from '''Hard songs Hegapack 7'''. Obviously, any newbie shouldn't even consider trying to play or pass these files, as they will quickly fail. Here is a good way to determine if you are playing a quality dump file:
* It starts out perfectly on sync
* It starts out perfectly on sync
* The file turns into patterned streams and other patterns about the same frame rate away from each other when the <B>lyrics</B> start
* The file turns into patterned streams and other patterns about the same frame rate away from each other when the '''lyrics''' start
* The file consistently goes from these streams and trills back into sync with the song.  
* The file consistently goes from these streams and trills back into sync with the song.  
* The file ends with most or the whole song stepped (sometimes after the end of a certain verse or chorus it will end stepping)
* The file ends with most or the whole song stepped (sometimes after the end of a certain verse or chorus it will end stepping)
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==Additional terms==
==Additional terms==
'''Heavy''' - refers to "Hard" on the Stepmania difficulty listings
'''Heavy''' or '''Maniac''' - terms used especially by players coming from DDR to refer to "Hard" on the StepMania difficulty listings


'''Oni''' - refers to "Challenge" on the StepMania difficulty listings
'''Oni''' - refers to "Challenge" on the StepMania difficulty listings
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