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Command & Conquer: Generals/Gameplay (edit)
Revision as of 21:47, 22 September 2014
, 22 September 2014→Updates: -m- clarify change
(→Updates: Listed specific updates that may affect gameplay) |
(→Updates: -m- clarify change) |
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*ftp://ftp.ea.com/pub/eapacific/generals/generals/DownloadablePatches | *ftp://ftp.ea.com/pub/eapacific/generals/generals/DownloadablePatches | ||
In addition to a variety of bug fixes and performance improvements etc., the updates include a number of balance tweaks that could effect gameplay strategy. Documented "addressed balance issues" include: | In addition to a variety of bug fixes and performance improvements etc., the updates include a number of balance tweaks that could effect gameplay strategy. Documented "addressed balance issues" include: | ||
*Tunnel Network build speed increased from 5 seconds to 20 seconds. | *Tunnel Network build speed increased from 5 seconds to <s>20 seconds.</s> (Later changed to 15 sec.) | ||
*Marauder hit points increased from 430 to 490. | *Marauder hit points increased from 430 to 490. | ||
*Stealth Fighter hit points increased from 120 to 140. | *Stealth Fighter hit points increased from 120 to 140. |