Command & Conquer: Generals/Gameplay: Difference between revisions

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→‎Updates: -m- clarify change
(→‎Updates: Listed specific updates that may affect gameplay)
(→‎Updates: -m- clarify change)
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*ftp://ftp.ea.com/pub/eapacific/generals/generals/DownloadablePatches
*ftp://ftp.ea.com/pub/eapacific/generals/generals/DownloadablePatches
In addition to a variety of bug fixes and performance improvements etc., the updates include a number of balance tweaks that could effect gameplay strategy.  Documented "addressed balance issues" include:
In addition to a variety of bug fixes and performance improvements etc., the updates include a number of balance tweaks that could effect gameplay strategy.  Documented "addressed balance issues" include:
*Tunnel Network build speed increased from 5 seconds to 20 seconds.
*Tunnel Network build speed increased from 5 seconds to <s>20 seconds.</s> (Later changed to 15 sec.)
*Marauder hit points increased from 430 to 490.
*Marauder hit points increased from 430 to 490.
*Stealth Fighter hit points increased from 120 to 140.
*Stealth Fighter hit points increased from 120 to 140.
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