Pokémon X and Y/Species Strategies (Generation VI Families): Difference between revisions

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| 695 || Heliolisk || Electric/Normal || 62 || 55 || 52 || 109 || 94 || 109 || Dry Skin / Sand Veil / {{abbr|Solar Power|Hidden}}
| 695 || Heliolisk || Electric/Normal || 62 || 55 || 52 || 109 || 94 || 109 || Dry Skin / Sand Veil / {{abbr|Solar Power|Hidden}}
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Though Heliolisk isn't one of the more well-known X and Y Pokemon with the right moveset it can do a lot of damage.
The ideal set would be to have Dry Skin, and the moves Rain Dance for HP recovery,Thunder due to it's incredible power and the fact that it can't miss in rain, Surf, which deals with Ground-Types as well as getting a power boost from the rain, and Parabolic Charge/Electrify. Parabolic Charge serves as another source of HP recovery as it is a HP-Draining move, while Electrify, Helioptile and Heliolisk's Signature Move,which makes the opponents move Electric-Type, can mess up strategies, such as an Electrified Machamp using Seismic Toss instead dealing an attack that Heliolisk resists as well as there being a power drop due to lack of S.T.A.B.
While this is a good moveset, Heliolisk still has it's problems.Firstly, it's Defense is downright abominable, making it take a lot of damage against physical attacks.Another problem is it's Normal-Typing, as it has no protection against fighting attacks which will usually 1HKO it.


==Tyrunt and Tyrantrum==
==Tyrunt and Tyrantrum==

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