The Legend of Zelda: A Link Between Worlds/Sanctuary: Difference between revisions

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If you look at the bottom screen, you'll see a red X marking your destination. Head north a screen then east to reach the castle. Speak to the guard at the gate, who will inform you of the captain's current location: Sanctuary. The X on the map has moved up, so head back west a screen, then north, then east to get where you need to be. Approach the two characters north near the Sanctuary. After the scene, you can swing the sword with B. Go east, and you should notice a grave with two bushes in front of it. Swing your sword to remove the bushes, then push the grave with {{3ds|A}} to enter Sanctuary's secret entrance.
If you look at the bottom screen, you'll see a red X marking your destination. Head north a screen then east to reach the castle. Speak to the guard at the gate, who will inform you of the captain's current location: Sanctuary. The X on the map has moved up, so head back west a screen, then north, then east to get where you need to be. Approach the two characters north near the Sanctuary. After the scene, you can swing the sword with B. Go east, and you should notice a grave with two bushes in front of it. Swing your sword to remove the bushes, then push the grave with {{3ds|A}} to enter Sanctuary's secret entrance.


==Inside Sanctuary==
==Sewers==
Your upward progression is blocked. There are actually pots in your path hidden by the darkness, so just swing your sword to get rid of them and move up to the chest. Press {{3ds|A}} to open it and get the '''lamp'''. This will allow you to light torches, and gives off a bit of light around you in dark areas making it easier to see. To open the upper door, light the torches on both sides of the room, then enter after it opens.
Your upward progression is blocked. There are actually pots in your path hidden by the darkness, so just swing your sword to get rid of them and move up to the chest. Press {{3ds|A}} to open it and get the '''lamp'''. This will allow you to light torches, and gives off a bit of light around you in dark areas making it easier to see. To open the upper door, light the torches on both sides of the room, then enter after it opens.


Watch out for rats in the next room. You can light torches in your path to help you see. To the left is a chest with a red rupee, which is worth 20 rupees. The left stairs up lead to a locked door. Bypass it, following the upper grating path to the right to find a chest with the small key you need. Return to the locked door, press {{3ds|A}} to open it and continue.
Watch out for rats in the next room. You can light torches in your path to help you see. To the left is a chest with a red rupee, which is worth 20 rupees. The left stairs up lead to a locked door. Bypass it, following the upper grating path to the right to find a chest with the small key you need. Return to the locked door, press {{3ds|A}} to open it and continue.


Once you enter the next room, you'll be trapped with three poes. Just swing your sword at them to defeat them. Once they're gone, the upper and lower paths will be open. Head up to the next room. There are levers on either side. Ignore the right one since it just causes Rope enemies to appear. The left one'll allow access to the upper room. Continue on in the upper room to trigger a scene.
Once you enter the next room, you'll be trapped with three Poes. Just swing your sword at them to defeat them. Once they're gone, the upper and lower paths will be open. Head up to the next room. There are levers on either side. Ignore the right one since it just causes Rope enemies to appear. The left one'll allow access to the upper room. Continue on in the upper room to trigger a scene.


==Kakariko Village==
==Kakariko Village==
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