Star Luster/Enemies: Difference between revisions

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==Enemy squadrons==
==Enemy squadrons==
When you arrive in a sector that an enemy squadron occupies, you immediately enter Combat Mode.  In order to clear the sector, you must defeat all 10 of the enemies' craft.  Despite the differences between the various ships, there are some features common to all of them.
When you arrive in a sector that an enemy squadron occupies, you immediately enter Combat Mode.  In order to clear the sector, you must defeat all 10 of the enemies' craft.  Despite the differences between the various ships, there are some features common to all of them.
* '''Squads possess three degrees of strength.''' The color of the squad indicates their strength.  A blue squad is the weakest.  A gray squad possesses medium strength.  And a purple squad is the strongest.  The degree of strength determines how many shots are needed to defeat the craft, and how much damage their shots can do to the Gaia.
* '''Squads possess three degrees of strength.''' The color of the squad indicates their strength.  A blue squad is the weakest, a gray squad possesses medium strength, and a purple squad is the strongest.  The degree of strength determines how many shots are needed to defeat the craft, and how much damage their shots can do to the Gaia.
* '''Only three ships will attack you at one time.'''  As soon as you enter, three ships will engage you.  Whenever you destroy one ship, it will be replaced with one from just outside the visible range of your LRS.  When 7 ships are destroyed, the last enemy to arrive is typically the Disruptor.
* '''Only three ships will attack you at one time.'''  As soon as you enter, three ships will engage you.  Whenever you destroy one ship, it will be replaced with one from just outside the visible range of your LRS.  When 7 ships are destroyed, the last enemy to arrive is typically the Disruptor.
* '''The enemy will only shoot at you when they are directly in front of you.''' As unrealistic as it might seem, enemies will never fire at your ship if they are above, below, in back of, or to either side of you.  They must be, to some degree, in front of you before they will fire.  This way, you never have to dodge an enemy bullet that you never saw coming.
* '''The enemy will only shoot at you when they are directly in front of you.''' As unrealistic as it might seem, enemies will never fire at your ship if they are above, below, in back of, or to either side of you.  They must be, to some degree, in front of you before they will fire.  This way, you never have to dodge an enemy bullet that you never saw coming.
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