Dominions 3: The Awakening/Nations/Eriu: Difference between revisions

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→‎Forging: more forging tips
(→‎Forging: Added forging tips)
(→‎Forging: more forging tips)
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==Strategies==
==Strategies==
===Forging===
===Forging===
With site-searching, you'll have the gems for most of your Air- and Nature-item needs. With a little luck, you might even have a small income in Water and Earth gems. Your Sidhe and Tuatha commanders have default magic weapons and respectable combat stats, so any items are to enhance this.
With site-searching, you'll have the gems for most of your Air- and Nature-item needs. With a little luck, you'll likely even have a small income in Water, Earth or even (if your heroes Lugh or Scathatch appear) Death gems. Your Sidhe and Tuatha commanders have default magic weapons and respectable combat stats and spells, so any items are mostly to enhance this.
;*Earth: As always, a ''Dwarven Hammer'' is quite useful to save on forging-costs. But without taking some E on your Pretender it is likely going to cost 55 E-gems just to get one (empower 1E mage to 2E, forge ''Earth Boots'', then forge a Hammer). Since many of the items you want to forge cost 10-25 gems or more, getting a hammer early means big gem savings. Once you can produce them cheaply, ''Earth Boots'' for your E-random Bean Sidhe brings much needed E-magic to the fight, or alternatively empower in Blood to E2B3 and forge ''Bloodstones'' to save on precious E gems.
;*Earth: As always, a ''Dwarven Hammer'' is quite useful to save on forging-costs. But without taking some E on your Pretender it is likely going to cost 55 E-gems just to get one (empower 1E mage to 2E, forge ''Earth Boots'', then forge a Hammer). Since many of the items you want to forge cost 10-25 gems or more, getting a hammer early means big gem savings. Once you can produce them cheaply, ''Earth Boots'' for your E-random Bean Sidhe brings much needed E-magic to the fight, or alternatively empower in Blood to E2B3 and forge ''Bloodstones'' to save on precious E gems.
   
   
;*Air: Using gems to boost in battle, a A4 Tuatha can fulfil its primary role without any boosters (ie. cast ''Storm, Fog Warriors, Arrow Fend,'' etc). But as you strive for gem-efficiency and high-end casting, ''Staff of Storms'', ''Winged Helmet'' and ''Bag of Air'' are all useful. ''Winged Shoes'' grant lesser commanders the same strategic mobility as your Sidhe Lords/Tuatha. ''Chainmail of Displacement'' bestows a glamour to any thug/SC who doesn't already have one.
;*Air: Sidhe/Tuatha magi are expensive, so ''Owl Quills'' might offer a competitive research solution. Using gems to boost in battle, an A4 Tuatha can fulfil its primary role without any boosters (ie. cast ''Storm, Fog Warriors, Arrow Fend,'' etc). But as you strive for gem-efficiency and high-end casting, ''Staff of Storms'', ''Winged Helmet'' and ''Bag of Air'' are all useful. ''Winged Shoes'' grant lesser commanders the same strategic mobility as your Sidhe Lords/Tuatha. ''Chainmail of Displacement'' bestows a glamour to any thug/SC who doesn't already have one.


;*Nature: ''Vine Shield'' is great for outfitting thugs - once your high-defense mist-formed Sidhe entangle their foes in twisting vines, they become almost impossible to kill by normal means. ''Amulet of Resilience'' for casters, though spamming spell songs also fulfils this role.
;*Nature: ''Vine Shield'' is great for outfitting thugs - once your high-defense mist-formed Sidhe entangle their foes in twisting vines, they become almost impossible to kill by normal means. ''Amulet of Resilience'' for casters, though spamming spell songs also fulfils this role. ''Thistle Mace'' to boost any Tuatha wanting to cast battlefield-wide N buffs.


;*Water: ''Frost Brand'' for thugs, ''Water Bracelets'' and ''Robe of the Sea'' for casters, ''Bottle of Living Water'' for anyone.
;*Water: ''Frost Brand'' for thugs, ''Water Bracelets'' and ''Robe of the Sea'' for casters, ''Bottle of Living Water'' for everyone.
 
;*Death: Though it would probably be wise to save these gems for nasty globals or end-game summons, the ''Black Bow of Botulf'', ''Visions Foe'' and ''Banefire Crossbow'' are all useful AN ranged attacks. Also, ''Skull Mentors'' to keep our research competitive.


===Scale Design===
===Scale Design===
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