Dominions 3: The Awakening/Nations/Kailasa: Difference between revisions

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Your army is mobile and generally takes few losses. Using that to your advantage means fielding large amounts of troops are replaces the losses quickly with your ability to traverse the map, so perhaps castling isn't as necessary and that money is better spent on troops. You also should have plenty of scouts out observing what your enemy is doing and what kinds of troops he/she is fielding. Taking time to plan routes and avoid rough terrain is essential if you want to take advantage of the fast troops you have available to you.
Your army is mobile and generally takes few losses. Using that to your advantage means fielding large amounts of troops are replaces the losses quickly with your ability to traverse the map, so perhaps castling isn't as necessary and that money is better spent on troops. You also should have plenty of scouts out observing what your enemy is doing and what kinds of troops he/she is fielding. Taking time to plan routes and avoid rough terrain is essential if you want to take advantage of the fast troops you have available to you.
==Thugs and Super Combatants==
When you're ready to start buffing up thugs to wreck heavy damage on enemy nations, your best bet is the Yakshas. But with an investment of a wopping 360 gold and relatively low hitpoints you'll want to be handing them ethereal robes, luck pendants, etc. anything to prevent them from actually getting hit. Set them to cast three or so spells before wading into combat as well, iron skin or other earth based buffs will help all the more when they're in the midst of the enemy. A regiment of many Markata or few Bandar Swordsmen will do wonders for survival rates too.


===Closing===
===Closing===


Kailasa is a staightforward nation, with a few options. I'd recommend this nation to a beginner in the demo as you get to use a variety of troop types and schools of magic. Playing them successfully doesn't require complete mastery of tactics or the game, but it give you a basic idea on practically everything and a good foundation to try some more complicated and difficult tactics.
Kailasa is a staightforward nation, with a few options. I'd recommend this nation to a beginner in the demo as you get to use a variety of troop types and schools of magic. Playing them successfully doesn't require complete mastery of tactics or the game, but it give you a basic idea on practically everything and a good foundation to try some more complicated and difficult tactics.

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