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Master of Orion II: Battle at Antares/Some effective race designs (edit)
Revision as of 12:25, 28 August 2020
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*Dictatorship [0]: Marine Barracks are a must for Starship troopers anyway, so there is no drawback here | *Dictatorship [0]: Marine Barracks are a must for Starship troopers anyway, so there is no drawback here | ||
*Better ground combat [3]: With another additional ground combat pick, even antaran ships get easy to board and then give their technology away. | *Better ground combat [3]: With another additional ground combat pick, even antaran ships get easy to board and then give their technology away. | ||
*Industry +1 [3]: To keep at least some of the unification bonus, without suffering all the drawbacks. | *Industry +1 [3]: To keep at least some of the unification bonus, without suffering all the (morale related) drawbacks. | ||
*Rich Homeworld [2]: build warships faster. | *Rich Homeworld [2]: build warships faster. | ||
*Large Homeworld [1]: use the last pick. | *Large Homeworld [1]: use the last pick. | ||
=====LithFeudWarTol===== | =====LithFeudWarTol===== |