Pokémon Stadium/Mewtwo: Difference between revisions

Jump to navigation Jump to search
More info
(edited)
(More info)
Line 10: Line 10:
Before battling Mewtwo, know everything about it:
Before battling Mewtwo, know everything about it:


Stats for Round 1 only:
Stats:
* Type: Psychic
* Type: Psychic
* Level: 100
* Level: 100
* HP: 322
* HP: 322; 415
* Attack: 202
* Attack: Doesn't matter because it uses Special moves.
* Defense: 166
* Defense: 166; 306
* Special: 281
* Special: 281; 447
* Speed: 238
* Speed: 238; 394


Moves:
Moves:
Line 34: Line 34:
Choose your 6 Pokemon wisely. Here are some key notes:
Choose your 6 Pokemon wisely. Here are some key notes:
* For Round 1, Electrode would be the most preferred choice and chosen first because it is the only Pokemon that is faster than Mewtwo and has 2 key moves: Thunder Wave and Flash.
* For Round 1, Electrode would be the most preferred choice and chosen first because it is the only Pokemon that is faster than Mewtwo and has 2 key moves: Thunder Wave and Flash.
* For Round 2, no rental Pokemon is faster than Mewtwo. Electrode can still work, but pray that Mewtwo does not use Psychic and critical hit it.
* For Round 2, no rental Pokemon is faster than Mewtwo. Electrode can still work, but pray that Mewtwo does not use Psychic and critical hit it. Using any other Pokemon with Thunder Wave and can take a Psychic or Ice can work as well.
* Using a 2nd Pokemon with Thunder Wave, in case Electrode failed its job by an unlucky chance, can still work.
* Using a 2nd Pokemon with Thunder Wave, in case Electrode failed its job by an unlucky chance, can still work.
* Pokemon weak to Psychic, Ice, and Electric (Round 1 only) aren't recommended due to getting KO'd in 1 hit unless that Pokemon has very high special like Slowbro.
* Pokemon weak to Psychic, Ice, and Electric (Round 1 only) aren't recommended due to getting KO'd in 1 hit unless that Pokemon has very high special like Slowbro.
Line 44: Line 44:
==Battling Mewtwo==
==Battling Mewtwo==


Start the battle with Electrode. Get that Thunder Wave to paralyze Mewtwo, which will cut his speed in 1/2 and have a 1/4th chance of being stunned. If you are very unlucky to have Mewtwo's Psychic (which it will always use against Electrode) critical hit your Electrode and KO it, don't worry too much as you can still beat it. If Electrode is alive, spam Flash until it gets KO'd to lower its accuracy. For Round 2, Electrode can still work, but pray that Mewtwo does not use Psychic and critical hit it; you might need to prepare a 2nd Pokemon with Thunder Wave in case Electrode failed at that worse chance possible or restart.
For Round 1, start the battle with Electrode. Get that Thunder Wave to paralyze Mewtwo, which will cut his speed in 1/2 and have a 1/4th chance of being stunned. If you are very unlucky to have Mewtwo's Psychic (which it will always use against Electrode) critical hit your Electrode and KO it, don't worry too much as you can still beat it. If Electrode is alive, spam Flash until it gets KO'd to lower its accuracy.
 
For Round 2, Electrode can still work, but pray that Mewtwo does not use Psychic and critical hit it. You might need to prepare a 2nd Pokemon with Thunder Wave in case Electrode failed at that worse chance possible or restart. If you chose a different starting Pokemon outside of Electrode due to being able to take a Psychic or Blizzard, the same Thudner Wave strategy works as well.


After that, you can choose any of the paths to choose from:
After that, you can choose any of the paths to choose from:
* 1. The One-Hit KO method. Pick 5 Pokemon who has a Fissure, Horn Drill, or Guillotine. Spam until it hits Mewtwo. Retry battle if it doesn't.
* 1. The One-Hit KO method. Pick 5 Pokemon who has a Fissure, Horn Drill, or Guillotine. Spam until it hits Mewtwo. Retry battle if it doesn't.
* 2. Lowering accuracy and defense. First, spam Flash until it is at its lowest accuracy (6 times). Spam Screech 3 times. Have Pokemon that uses heavy damaging physical moves to defeat Mewtwo in 1-2 hits. Very risky yet powerful moves like like SelfDestruct and Explosion will do wonders.
* 2. Lowering accuracy and defense. First, spam Flash until it is at its lowest accuracy (6 times). Spam Screech 3 times. Have Pokemon that uses heavy damaging physical moves to defeat Mewtwo in 1-2 hits. Very risky yet powerful moves like like SelfDestruct and Explosion will do wonders.
* 3. Confuse and Leech Seed. Having both confused and paralyzed will make Mewtwo's job a lot harder. Leech Seed is just there to recover. You can mix this with number 2 above.
* 3. Confuse Ray and Leech Seed. Having both confused and paralyzed will make Mewtwo's job a lot harder. Leech Seed is just there to recover. You can mix this with number 2 above.
* 4. Use Ditto. Though Mewtwo resists Psychic, spamming Psychic has chances of lowering its Special stat. If it used Rest and wakes up, you can spam Blizzard in hopes of freezing. For Round 2, using Amnesia 3 times will make Mewtwo defeating Ditto much harder. The only things to worry about is being unlucky of frozen and paralysis (Round 1 only) status.
* 4. Use Ditto. Though Mewtwo resists Psychic, spamming Psychic has chances of lowering its Special stat. If it used Rest and wakes up, you can spam Blizzard in hopes of freezing. For Round 2, using Amnesia 3 times will make Mewtwo defeating Ditto much harder. The only things to worry about is being unlucky of frozen and paralysis (Round 1 only) status.


Anonymous user

Navigation menu