After the End/Walkthrough: Difference between revisions

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{{Header Nav|game=After the End}}
{{Header Nav|game=After the End}}
All levels do not have predictable pacing, however the pre determined set of items that will appear in each level, the position of Tractors, and Mutant Spawner/Spawner Mutant positions will not change so the player can recognize these, some levels have somewhat predictable drops but this can be affected by the unpredictable spawn arrangement of mutants in the level after every restart as well as some hints of RNG influence, the appearance of mutants hordes especially if it is dense or thick will always be somewhat different too.
All levels do not have predictable pacing, however the pre determined set of items that will appear in each level, the position of Tractors, and Mutant Spawner/Spawner Mutant positions will not change so the player can recognize these, some levels have somewhat predictable drops but this can be affected by the unpredictable spawn arrangement of mutants in the level that will alter after every restart as well as some hints of RNG influence, the appearance of mutants hordes especially if it is dense or thick will always be somewhat different too.


The unpredictable spawn arrangement of mutants could also affect how your level will start early, for example on your first attempt you immediately encountered a Detonator mutant however on your next restart you are instead greeted by a couple of Avian mutants.
The unpredictable spawn arrangement of mutants could also affect how your level will start early, for example on your first attempt you immediately encountered a Detonator mutant however on your next restart you are instead greeted by a couple of Avian mutants.
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