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Attributes[edit]

In Ghost Recon, characters start 1 or 2 points in each of the attributes:

  • Weapon: Improves recovery time (but doesn't increase accurracy.)
  • Stealth: Reduces the distance at which enemies can detect you
  • Endurance: Allows taking additional damage (note that you can still be killed in one hit).
  • Leadership: Every three points in leadership boosts all attributes of teammates in the platoon by 1.

Specialists[edit]

Specialists are made available when you complete the optional objective in a mission. These soldiers appear with better training than regular soldiers, but if killed, are not replaced.