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Attributes[edit]
In Ghost Recon, characters start 1 or 2 points in each of the attributes:
- Weapon: Improves recovery time (but doesn't increase accurracy.)
- Stealth: Reduces the distance at which enemies can detect you
- Endurance: Allows taking additional damage (note that you can still be killed in one hit).
- Leadership: Every three points in leadership boosts all attributes of teammates in the platoon by 1.
Specialists[edit]
Specialists are made available when you complete the optional objective in a mission. These soldiers appear with better training than regular soldiers, but if killed, are not replaced.