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Food[edit]

ID Icon Name Sell Price Order Price Usage Value Description
Rough Food
1 Potato Potato 1 5 10 Grown in the field. Used by a brewery. It is hardy and directly edible. The seeds can be obtained through trade. It's a rough food, long-time consumption is harmful to health.
2 Corn Corn 1 5 10 Cereals grown in the fields with a high yield. Directly edible. It's a rough food, long-time consumption is harmful to health.
3 Wheat Wheat 1 5 10 Cereals grown in the fields. Directly edible. Can be processed into flour at the mill or malt at the watermill. Can be used for brewery. It's a rough food, long-time consumption is harmful to health.
4 Oats Oats 1 5 10 Cereals grown in the fields. Directly edible. Can be processed into flour at the mill or malt at the watermill. It's a rough food, long-time consumption is harmful to health. The seeds can be obtained through gathering.
5 Rice Rice 1 5 10 Cereals grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
101 Wild Vegetable Wild Vegetable 1 5 10 Food collected in the wild or obtained from the Gatherers Hut. Directly edible. It's a rough food, long-time consumption is harmful to health.
102 Onion Onion 1 5 10 Food collected in the wild or obtained from the Gatherers Hut. Directly edible. It's a rough food, long-time consumption is harmful to health.
103 Mushroom Mushroom 1 5 10 Food collected in the wild or obtained from the Gatherers Hut. Directly edible. It's a rough food, long-time consumption is harmful to health.
105 Broccoli Broccoli 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
106 Chilli Pepper Chilli Pepper 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
107 Pumpkin Pumpkin 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
108 Cabbage Cabbage 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
110 Winter Squash Winter Squash 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
111 Lettuce Lettuce 1 5 10 Vegetables grown in the Fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
112 Tomato Tomato 1 5 10 Vegetables grown in the Fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
201 Jam Jam 5 25 10 Flavoring made from fruits at the jam house. It's a rough food, long-time consumption is harmful to health.
202 Apple Apple 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
203 Cherry Cherry 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
204 Chestnut Chestnut 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
205 Peach Peach 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
206 Pear Pear 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
207 Pecans Pecans 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
208 Plum Plum 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
209 Grape Grape 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food or for brewery. It's a rough food, long-time consumption is harmful to health.
301 Venison Venison 1 5 10 Food obtained by slaughtering wild deer in the Hunters Hut. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
302 Egg Egg 1 5 10 Food obtained from chickens in the pasture or corral. Can be processed into cakes at the bakery. It's a rough food, long-time consumption is harmful to health.
303 Mutton Mutton 1 5 10 Food obtained by slaughtering sheep in the pasture or corral. Can be processed into fat or chunks of meat at Butcher, or Fancy Food at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
304 Beef Beef 1 5 10 Food obtained by slaughtering cows or cattle in the pasture or corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
305 Chicken Chicken 1 5 10 Food obtained by slaughtering chickens in the pasture or corral. Can be processed into chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
306 Turkey Turkey 1 5 10 Food obtained by slaughtering turkeys in the pasture or corral. Can be processed into Meat Chop at Butcher or Fancy Food at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
307 Goose Goose 1 5 10 Food obtained by slaughtering geese in the pasture or corral. Can be processed into chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
308 Alpaca Meat Alpaca Meat 1 5 10 Food obtained by slaughtering alpaca in the pasture or corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
309 Buffalo Meat Buffalo Meat 1 5 10 Food obtained by slaughtering buffalo in the pasture or corral. Can be processed into fat or chunks of meat at Butcher, or Fancy Food at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
311 Milk Milk 1 5 10 Food obtained from cows in the pasture or corral. Can be processed into butter at the Butter Workshop. It's a rough food, long-time consumption is harmful to health.
312 Duck Duck 1 5 10 Food obtained by slaughtering Ducks in the pasture or corral. Can be processed into chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
313 Pork Pork 1 5 10 Food obtained by slaughtering pigs in the pasture or corral. Can be processed into Fancy Food at the BBQ house and gourmet shop. It's a rough food, long-time consumption is harmful to health.
314 Horse Meat Horse Meat 1 5 10 Food obtained by slaughtering horses in the corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
315 Donkey Meat Donkey Meat 1 5 10 Food obtained by slaughtering donkeys in the corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
316 Meat Chop Meat Chop 1 5 10 Food processed from various meats at the butcher. Can be used to make cured meat at the curing workshop. It's a rough food, long-time consumption is harmful to health.
326 Lobster Lobster 1 5 10 Food materials from the Fishing Port. Can be processed at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
401 Fish Fish 1 5 10 Made at the fishing dock. Can be processed into salted fish. It's a rough food, long-time consumption is harmful to health.
403 Peas Peas 1 5 10 Beans grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health. Higher yield than vegetables.
404 Soybeans Soybeans 1 5 10 Beans grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health. High yield.
405 Chickpeas Chickpeas 1 5 10 Beans grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
501 Honey Honey 1 5 10 Gathered at the apiary from fallen hives. Used in food production and ointments. It's a rough food, long-time consumption is harmful to health.
502 Sugar Sugar 3 15 10 Refined from sugar beets, sugar cane, maple sap or malt at the sugar workshop. Used in food production. It's a rough food, long-time consumption is harmful to health.
200010 Date Date 1 5 10 Fruit produced at Orchard by the mature fruit trees. Edible rough food so long-time consumption is harmful to health. Can be processed into other food.
200019 Cactus Cuts Cactus Cuts 1 5 10 Food that made from Cactus at the Cactus Workshop. long-time consumption is harmful to health.
Simple Food
8 Toast Toast 8 40 20 Food processed from flour and jam at the bakery is more filling.
9 Biscuit Biscuit 8 40 20 Food processed from flour and sugar at the bread workshop is more filling. To produce this you must unlock the mill technology.
10 Croissant Croissant 8 40 20 Goods made from flour and butter at the bakery. Filling, better to prevent hunger.
317 Salted Meat Salted Meat 6 30 20 Food made from chunks of meat and salt at the curing workshop. More filling.
318 Smoked Meat Smoked Meat 6 30 30 Food made with various meats, salt and domestic fuel at the BBQ house. More filling.
319 Bacon Bacon 6 30 20 Food made with Pork, salt and domestic fuel at the BBQ house. More filling.
320 Sausage Sausage 6 30 20 Food made with Pork, salt and domestic fuel at the BBQ house. More filling.
321 Ham Ham 10 50 40 Fancy Food made with Pork, salt and sugar at the BBQ house. More filling.
322 Buffalo Jerky Buffalo Jerky 10 50 40 Fancy Food made with Buffalo Meat, salt and sugar at the BBQ house. More filling.
325 Rack of Lamb Rack of Lamb 10 50 40 A delicacy that is made by using Mutton and Butter at the Barbecue House. More effective at reducing hunger.
327 Baked Lobster Baked Lobster 10 50 40 A delicacy that is made by using Lobster and Butter at the Barbecue House. More effective at reducing hunger.
402 Salted Fish Salted Fish 6 30 20 Processed from fish and salt at the curing workshop. More filling.
130004 Rice Cake Rice Cake 6 30 30 Food made from rice at the mill, which is called 'Nian Gao' in Chinese, meaning life would be better over the next year.
200003 Tofu Tofu 8 40 20 Simple food made from soybean in Mill or Water Mill. Filling food to prevent hunger.
200007 Oyster Oyster 8 40 20 Simple food produced by using fishing net at Small Fishing Port. Edible.
200022 Spicy Cocoa Spicy Cocoa 6 30 20 Simple food that made from Chili and Cocoa Bean in Outdoor Kitchen. Filling, better to prevent hunger.
200023 Taco Taco 6 30 20 Simple food that made from corn in Outdoor Kitchen. Filling, better to prevent hunger.
Fancy Food
11 Pie Pie 30 150 40 Food made from flour, butter, and sugar at the bakery. More filling.
12 Cake Cake 30 150 40 Food made from Flour, Eggs, and Sugar at the Bakery. More filling, better to prevent hunger.
13 Fruit Cake Fruit Cake 60 300 40 Food made from Cake, Fruits and Jam at the Bakery. More filling and makes citizens happy. Can help relieve stress.
14 Fruit Pie Fruit Pie 60 300 40 Food made from Pie, Fruits and Honey at the Bakery. More filling and makes citizens happy. Can help relieve stress.
15 Delicacy Delicacy 60 300 40 Food made from Pie and Vegetable Can or Fruit Can or Meat Can. More filling and makes citizens happy.
109 Vegetable Can Vegetable Can 20 100 20 Food made with glass bottles, fruits and salt in the cannery.
210 Fruit Can Fruit Can 20 100 20 The food consume glass bottle and fruit and sugar in Cannery .
211 Salted Fish Can Salted Fish Can 30 150 30 The food consume steel and salted fish in Cannery .
212 Meat Can Meat Can 30 150 30 The food consume steel and smoked meat, sausage, bacon or salted meat in Cannery .
323 Steak Steak 50 250 40 Fancy Food made with Beef, potatoes and butter at the BBQ house. More filling.
324 Roast Turkey Roast Turkey 50 250 40 Fancy Food made with turkey, tomatoes and butter at the BBQ house. More filling.
328 Delicacy Delicacy 70 350 40 Fancy Food made from wine and baked lobster or rack of lamb at the gourmet shop. More filling and can help relieve stress for a while.
329 Feast Feast 125 625 40 Fancy Food made from whiskey and turkey or steak at the gourmet shop. More filling and can help relieve stress for a while.
330 Picnic Picnic 55 275 40 Fancy Food made from spirits and ham or buffalo jerky at the gourmet shop. More filling.
130005 Dumpling Dumpling 50 250 40 Food made from flour and meat chop at the Gourmet Shop, which can bring good luck over the next year.
130006 Glue Pudding Glue Pudding 50 250 40 Food made from rice and sugar at the Mill, which is called 'Tang Yuan' in Chinese, conveying a wish of family reunion and happiness.
200024 Popcorn Popcorn 60 300 40 Simple food that made from corn and sugar in Outdoor Kitchen. Filling, better to prevent hunger. Can help release citizens' stress.

Raw Materials[edit]

ID Icon Name Sell Price Order Price Description
Food Materials
6 Malt Malt 2 10 Made from wheat or oats at the mill or watermill. Can be used as a resource at the brewery.
7 Flour Flour 2 10 Refined from wheat or oats at the mill or watermill. Necessary for making bread.
504 Salt Salt 2 10 Refined at the salt workshop. Can be used in textiles and food production.
30003 Fertilizer Fertilizer 3 15 Fertilizer processed from dried manure can increase yield when used in crops.
30004 Fodder Fodder 3 15 feed processed from beans and corn can be used in pastures to increase yield.
30005 Dried Animal Dung Dried Animal Dung 1 5 Fuel produced by animals in the pasture on a daily basis. Fertilizer for the fields. Can also be made into domestic fuel.
33001 Beeswax Beeswax 2 10 Gathered from fallen hives at the apiary Used in the soap workshop and lighting factory.
33004 Glass Bottle Glass Bottle 3 15 Made from sand at the kiln factory. Widely used.
33005 Fat Fat 2 10 Collected from various meat products at the butcher. Can be made into soap at the soap workshop and can be made into lamp oil at the lighting factory.
33006 Blubber Blubber 2 10 Collected from the Fishing Port. Can be made into lamp oil at the lighting factory and can be made into soap at the soap workshop
33010 Sugar Beet Sugar Beet 1 5 Grown in the field. Inedible. Used as a raw material for the sugar refinery. The seeds can be obtained through trade.
33011 Sugar Cane Sugar Cane 1 5 Grown in the field. Inedible. Used as a raw material for the sugar refinery. The seeds can be obtained through trade.
33012 Maple Sap Maple Sap 1 5 Harvested from maple trees grown in the orchard. Can be refined into sugar at the sugar refinery.
51006 Butter Butter 2 10 Made from Milk at the Butter Workshop for the bakery and the gourmet shop.
Timber
3001 Timber Timber 3 15 Obtained by cutting down trees in the wild or produced at the Foresters Hut. Can be made into domestic fuel at the chopping house. One of the most important construction materials.
3002 Plank Plank 5 25 Made from Timber in the sawmill or water sawmill. Can be used for structure upgrades.
33009 Paper Paper 7 35 Made from Timber or reeds at the paper mill. Improves the efficiency of technology research.
33013 Ink Ink 11 55 Made from coal at the printing workshop. Can be used to print books.
33014 Book Book 30 150 Made from paper and ink at the printing workshop. Significantly improves the efficiency of technology research.
200004 Hardwood Hardwood 3 15 Materials produced at Hardwood Nursery for making tools in Smithy. One of the important construction materials.
Textile Materials
6001 Leather Leather 5 25 Obtained by slaughtering animals in the Pasture or Hunters Hut. Can be made into clothing at the Tailor, or Refined Leather at the Leatherware Hut.
6002 Wool Wool 2 10 Textile materials collected from sheep in the pasture. Can be made into clothing at the Tailor.
6003 Feathers Feathers 2 10 Textile materials collected from Ducks or geese in the pasture. Can be made into clothing at the Advanced Tailor.
6004 Alpaca Wool Alpaca Wool 2 10 Textile materials collected from alpacas in the pasture. Can be made into clothing at the Tailor.
6005 Flax Flax 1 5 Textile raw materials which can be planted in the field. Can be made into Linen at the Textile Mill, or ropes at the Knitting Workshop. The seeds can be obtained through gathering.
6006 Cotton Cotton 1 5 Textile raw materials which can be planted in the field. Can be made into cotton cloth at the Textile Mill.
6007 Linen Linen 4 20 Widely used textile materials made from flax at the Textile Mill.
6008 Cotton Cloth Cotton Cloth 4 20 Widely used textile materials made from cotton at the Textile Mill.
6009 Refined Leather Refined Leather 14 70 Textile materials made from Leather and salt at the Leather Shop.
6010 Mulberry Leaf Mulberry Leaf 1 5 Special white mulberry leaves grown in the orchard. Necessary for raising silkworm.
6011 Silk Silk 25 125 Cloth made from silkworm cocoons at the Textile Mill or Textile Water Mill. Valuable textile material.
6012 Silkworm Cocoon Silkworm Cocoon 9 45 Textile materials made from white mulberry at the silkworm shed. Necessary for making silk.
33002 Reed Reed 1 5 Material collected by the waterside or harvested from Reed Field. Can be made into ropes at the Knitting Workshop or paper at the Paper Mill.
51007 Rope Rope 5 25 Widely used material made from Flax or Reed at the Knitting Workshop. Can be made into Fishing Nets.
200002 Bamboo Bamboo 1 5 Raw materials produced at Forest Farm for making papers. Seeds can be obtained through Factions Reputation.
200013 Dyeing Cloth Dyeing Cloth 25 125 Cloth made from cotton cloth and water at the Dyeing Mill. Valuable textile material.
Beverage Materials
7002 Coffee Beans Coffee Beans 2 10 Can be planted in the Nursery and processed into drinks. The seeds can be obtained through trade.
7004 Tea Tea 2 10 Can be planted in the Nursery and processed into drinks. The seeds can be obtained through trade.
7005 Cocoa Beans Cocoa Beans 2 10 Can be planted in the Nursery and processed into drinks. The seeds can be obtained through trade.
33003 Agave Agave 1 5 Grown in the field or produced at the Gatherers Hut. Used at the brewery. The seeds can be obtained through gathering.
200018 Cactus Cactus 1 5 Food materials produced at Field can be processed into Cactus Cuts in Cactus Workshop.

Alcohol and Snack[edit]

ID Icon Name Sell Price Order Price Usage Value Description
Fine
506 Candy Candy 10 50 600 Made from sugar and water at the candy workshop. Can increases happiness.
120002 Candy Candy 5 25 200 Made from sugar and water at the candy workshop. Can increases happiness.
Premium
508 Fruit Candy Fruit Candy 21 105 800 Made from sugar, water and jam at the candy workshop. Can increases happiness.
510 Chocolate Chocolate 21 105 800 Made from cocoa beans, water and butter at the candy workshop. Can increases happiness.
80003 Whiskey Whiskey 35 175 800 A beverage that is made by using Malt, Strong Booze, and Glass Bottle at the Winery. Relieves Citizens' stress for a period of time, and makes them feel happy.
80004 Wine Wine 30 150 800 A beverage that is made by using Grape, Strong Booze, and Glass Bottle at the Winery. Relieves Citizens' stress for a period of time, and makes them feel happy.
80005 Medicinal Liquor Medicinal Liquor 30 150 400 Luxuries made from herbs, spirits and glass bottles at the winery are good for citizens' health.
130007 Tusu Wine Tusu Wine 30 150 400 Wine made from herb and water at the Distillery, which can improve citizens' health and happiness and make them immune to plague for a certain period of time.
Regular
80001 Beer Beer 4 20 400 Luxuries made from malt or oats at the winery make citizens happy.
80002 Spirits Spirits 4 20 400 A spirit made from agave or potatoes at Distillery . Can help relieve stress and make citizens happy. Slightly increase warmth but reduce movement speed of citizens.
200011 Anisette Anisette 4 20 400 Wine that made from dates in Distillery. Can increase happiness.

Beverages[edit]

ID Icon Name Sell Price Order Price Usage Value Description
1001 Water Water 1 5 50 Obtained from the well or reservoir for citizens to drink every day.
7007 Coffee Coffee 12 60 100 Products made from coffee beans at the tea shop help relieve stress.
7008 Cocoa Cocoa 12 60 100 Products made from cocoa beans at the tea shop make citizens happy.
7009 Black Tea Black Tea 12 60 100 Products made from tea at the tea shop make citizens happy.

Medicine[edit]

ID Icon Name Sell Price Order Price Usage Value Description
Health Products
2001 Herb Herb 1 5 400 Medicine collected at the Gatherers Hut can be freely used by citzens at the warehouse. Makes citizens healthier.
2002 Ointment Ointment 9 45 600 Medicine made with herbs, honey and Leather at the pharmacy. Can increase health.
2003 Medicinal Oil Medicinal Oil 9 45 600 Medicine made with herbs and fat at the pharmacy. Can increase health.
2004 Special Medicine Special Medicine 45 225 800 Medicines made from cotton cloth, glass bottle, ointment or medicinal oil which consumed in the Pharmacy can increase the health of citizens, and in a certain period of time ease the stress of citizens
51003 Soap Soap 10 50 400 Made from fat, beeswax or blubber at the soap workshop. Provided to the bathhouse.
51011 Medical Soap Medical Soap 18 90 800 The tool consume herbs and soap in the soap workshop can be used to bathe for citizens to enhance their health level.
200017 Cactus Juice Cactus Juice 1 5 400 Medicine that made from Cactus at the Cactus Workshop. Can increases health.
Therapeutic Drugs
2005 Bandage Bandage 8 40 100 Medicines made from cotton cloth and cotton in the pharmacy which can be used to treat the wounded quickly.
2006 Medical Alcohol Medical Alcohol 52 260 300 Medicines made from bandage, spirits and cotton in the pharmacy which can be used to treat the wounded quickly.

Traded Goods[edit]

ID Icon Name Sell Price Order Price Description
3003 Wooden Statue Wooden Statue 60 300 Made from Timber at the carving workshop. Tradable goods.
4004 Jade Statue Jade Statue 600 3000 Carved from jade at the carving workshop. Tradable goods with an extremely high value.
5004 Gold Statue Gold Statue 600 3000 Made from gold sand at the carving workshop. Tradable goods with an extremely high value.
5005 Iron Statue Iron Statue 100 500 Made from iron ore at the carving workshop. Tradable goods with reasonable value.
6013 Seal Fur Seal Fur 10 50 Rare textile materials from the Fishing Port.
7001 Tears Tears 100 500 Magical items obtained by slaughtering idle chickens in the pasture. Their use is unclear.
7003 Tobacco Tobacco 3 15 Can be planted in the Nursery and suitable for Trade. The seeds can be obtained through trade.
7006 Jewelry Jewelry 100 500 Made from gold sand, jade or silver ore. Tradable goods with a high value.
32008 Furniture Furniture 9 45 Building material for structure upgrades made from Timber and Leather at the furniture factory. Tradable goods.
32010 Cutlery Cutlery 6 30 Building material for structure upgrades made with clay and a Refined Fuel at the pottery workshop. Tradable goods.
32011 Porcelain Porcelain 10 50 Tradable goods made with clay, sand and a Refined Fuel at the pottery workshop.
32012 Silver Cutlery Silver Cutlery 75 375 Advanced building material for structure upgrades made with silver ore and a Refined Fuel at the pottery workshop. Tradable goods.
32014 Luxury Furniture Luxury Furniture 35 175 Advanced building material for structure upgrades made from Planks and Refined Leather at the Luxury Furniture Factory. Tradable goods.
32015 Bell Tower Bell Tower 2500 12500 Can upgrade Church and increase its services scope, obtain through trade only.
32016 Scarecrow Scarecrow 2500 12500 Can upgrade Field, Fruit Forests and Forest Farms to increase output, obtain through trade only.
32017 Toilet Toilet 2500 12500 Can upgrade Luxury House, Luxury Apartment, Garden Villa or Great Castle to increase citizens health, obtain through trade only.
32018 Oven Oven 2500 12500 Can upgrade some buildings to increase their work efficiency, obtain through trade only.
32019 Cat Cat 1000 5000 A cute cat can release citizens' stress. Used to upgrade houses, obtain through trade only.
32020 Puppy Puppy 1000 5000 A clingy puppy raised in House can relieve occupants' stress. Obtained through trade only.
80203 Fine Handbag Fine Handbag 35 175 Luxuries made from Refined Leather at the Leatherware Hut are tradable goods with a good value.
130002 Paper Note Paper Note 100 500 A paper note found on the lanterns contains riddles and people's good wishes for the New Year.
130008 Firework Firework 50 250 Low-power explosives made from coal and paper at the Fuel Factory, which will make a loud noise when lit. What a blast!
200014 Gem Gem 30 150 Precious gem produced at Gem Mine. valuable traded goods.
200015 Exquisite Sword Exquisite Sword 100 500 Traded goods made from steel in Advanced Smithy.
200020 Obsidian Obsidian 20 100 Raw materials that produced at Obsidian Mine. Can be processed into Obsidian Tools or used for road pavement.

Construction Materials[edit]

ID Icon Name Sell Price Order Price Description
4001 Stone Stone 5 25 Collected in the wild or from a Quarry. Widely used material.
4002 Cut Stone Cut Stone 7 35 Made from stone at the masonry workshop. Can be used to construct or pave roads.
4003 Jade Jade 100 500 Made from stone at the jade house. Can be used to create jade statues or pave roads.
32001 Glass Glass 6 30 Made by firing sand and Refined Fuel at the kiln factory. Widely used building materials. Can be used to make construction kits.
32003 Brick Brick 8 40 Made by firing clay and Refined Fuel at the kiln factory. Widely used building materials. Can be used to make construction kits.
32004 Steel Steel 10 50 Made by smelting iron ore and Refined Fuel at the smelter. Can be used to make construction kits at the forge or steel tools at the Advanced Smithy.
32005 Building Kit Building Kit 30 150 Building material for structure upgrades made from steel, planks and glass or bricks at the forge.
32009 Lantern Lantern 35 175 Building material made from glass bottles and lamp oil at the lighting factory. Commonly used in lighting structures.
51005 Lamp Oil Lamp Oil 8 40 Made from fat or blubber at the lighting factory. Can be made into hand lanterns.
51012 Gear Gear 30 150 Made at the forge. Can increase the production efficiency of some production buildings.
51013 Trap Trap 30 150 Produced in Advanced Smithy, can increase the probability of obtaining Cubs from hunting.
103001 Saplings Saplings 10 50 Saplings grown in the Nursery. Can be used for town decoration.

Ore[edit]

ID Icon Name Sell Price Order Price Description
5001 Iron Ore Iron Ore 5 25 Collected in the wild or collected from a Mine. Widely used material.
5002 Silver Ore Silver Ore 30 150 Valuable ore collected from a Mine. Can be made into coins or Silver Cutlery.
5003 Gold Sand Gold Sand 100 500 High-value ore panned from Sand at the Gold Miner's Cabin. Can be used to make statues or pave roads.
33007 Sand Sand 2 10 Collected from the sandpit. Can be made into glass or glass bottles at the kiln factory or panned for gold sand.
33008 Clay Clay 2 10 Collected from the sandpit. Can be made into bricks at the smelter or tablewear at the pottery workshop.

Fuel[edit]

ID Icon Name Sell Price Order Price Usage Value Description
30001 Domestic Fuel Domestic Fuel 2 10 10 Fuel made from Timber at the chopping house. Can be used directly for house heating.
30002 Coal Coal 5 25 20 Fuel produced at the mine. Can be used directly for house heating or processed in a Refined Fuel.

Industrial Fuels[edit]

ID Icon Name Sell Price Order Price Description
31001 Refined Fuel Refined Fuel 2 10 Fuel made from Timber or coal at the fuel factory. Used in smelters and pottery workshops.

Clothing[edit]

ID Icon Name Sell Price Order Price Description
Textiles
32007 Bedding Set Bedding Set 35 175 Material for structure upgrade, made from Cotton Cloth or Linen and Wool or Feathers at the Bedding Shop. Tradable goods.
32013 Luxury Bedding Luxury Bedding 150 750 Advanced material for structure upgrade, made from silk and Wool or Feathers at the Bedding Factory. Tradable goods.
51008 Fishing Net Fishing Net 10 50 Made from Ropes at the Knitting Workshop. Increases the yield of the Fishing Dock and Fishing Port.
200012 Persian Tapestry Persian Tapestry 60 300 Exquisite traded goods made from Wool in Bedding Shop.
Clothes
50001 Rough Clothes Rough Clothes 13 65 Clothes made from feather, Linen, cotton cloth, Wool, alpaca Wool orLeather. Keeps citizens warm.
50002 Down Jacket Down Jacket 15 75 Made from linen, cotton cloth or Leather and Feathers, Wool or alpaca Wool. Warmer than rough clothes.
50003 Luxury Coat Luxury Coat 30 150 Made from silk, seal fur or Refined Leather and Feathers, Wool or alpaca Wool. Warmer than a down jacket and makes citizens happier.
80201 Gown Gown 65 325 Fine clothing made from silk, and Refined Leather or Seal Fur and Feathers, Wool or alpaca Wool at the Clothing Factory are much warmer than Luxury Coats.
80202 Custom Gown Custom Gown 200 1000 First-class luxuries made from silk, Refined Leather or seal fur and jewelry at the Clothing Factory are much warmer than gowns. They are also tradable goods with a high value.
120001 Pumpkin Head Pumpkin Head 13 65 An outfit with a pumpkin head. Craftable at the Tailor using pumpkins and reeds. Keeps a citizen warm.
130001 Christmas Hat Christmas Hat 30 150 Christmas Hat, clothing, made from Cotton or Linen and Wool or Alpaca Wool in Tailor.
Backpack
50004 Backpack Backpack 15 75 Made from cotton cloth and ropes at the Tailor. Increases citizens' ability to store items. Wears out overtime and requires periodical replacement.
50008 Basket Basket 5 25 The tool consume reeds in the weaving huts to add weight to the population and will gradually wear out and need to be replaced regularly.
50009 Handcart Handcart 18 90 Made from Plank and Steel in the Smithy to add carry weight to the citizen but will gradually wear out and need to be replaced regularly.
130003 Red Packet Red Packet 18 90 With money inside as protective talisman, red packet is what parents in traditional eastern cultures will give to their kids to suppress evil spirits and keep them safe throughout the year.
Shoes
50005 Straw Shoes Straw Shoes 5 25 Craftable at the Tailor using reeds. Increases the movement speed of citizens, but will gradually wear out and needs to be replaced regularly. Slightly reduces the probability of ankle sprains and fractures.
50006 Leather Shoes Leather Shoes 14 70 Craftable at Leatherware Hut using Leather . Increases citizens' movement speed, but will gradually wear out and needed to be replaced regularly. Reduce the chance of citizens suffering from ankle sprains and fractures.
50007 Leather Boots Leather Boots 31 155 Craftable at the Leatherware Hut using Refined Leather . Increases citizens' movement speed, but will gradually wear out and needs to be replaced regularly. Greatly reduce the chance of citizens suffering from ankle sprains and fractures.

Tools[edit]

ID Icon Name Sell Price Order Price Usage Value Description
51001 Stone Tool Stone Tool 12 60 1 A tool that is made by using Stone and Wood at the Blacksmith. Increases Citizen's Productivity, but is not very durable.
51002 Iron Tool Iron Tool 15 75 1 Made from iron ore and Timber at the blacksmith. Increases working efficiency.
51009 Steel Tool Steel Tool 30 150 1 A tool that is made by using Steel and Wood at the Blacksmith. More durable and lasts longer in the hands of Citizens.
51010 Tool Kit Tool Kit 60 300 1 Made from steel tools, Leather and ropes at the Forge. Has a longer lifespan than simpler tools.
200005 Hardwood Tool Hardwood Tool 30 150 1 Tool made from hardwood and iron in Smithy. More durable.
200006 Sturdy Hardwood Tool Sturdy Hardwood Tool 60 300 1 Tool made from hardwood, steel and rope in Smithy. More durable.
200021 Obsidian Tools Obsidian Tools 30 150 1 Processed from Obsidian and Timber at the Smithy. More durability.

Seeds[edit]

ID Icon Name Sell Price Order Price Description
101001 Potato Seeds Potato Seeds 2000 10000 Potato seeds. Grown in the field. Potatoes are hardy and can yield even in cold weather. Can be used for brewery.
101003 Broccoli Seeds Broccoli Seeds 1600 8000 Broccoli seeds. Grown in the field. Fast-maturing but low yield.
101004 Corn Seeds Corn Seeds 3000 15000 Corn seeds. Grown in the field. High yield.
101005 Chilli Pepper Seeds Chilli Pepper Seeds 1600 8000 Chilli pepper seeds. Grown in the field. Fast-maturing but low yield.
101006 Pumpkin Seeds Pumpkin Seeds 1600 8000 Pumpkin seeds. Grown in the field. Fast-maturing but low yield.
101007 Wheat Seeds Wheat Seeds 2400 12000 Wheat seeds. Grown in the field. Can be processed into flour at the mill or malt at the watermill.
101008 Cabbage Seeds Cabbage Seeds 1600 8000 Cabbage seeds. Grown in the field. Fast-maturing but low yield.
101009 Agave Seeds Agave Seeds 1600 8000 Agave seeds. Grown in the field. Can be used for brewery.
101010 Flax Seeds Flax Seeds 2000 10000 Flax seeds. Grown in the field.
101011 Cotton Seeds Cotton Seeds 2000 10000 Cotton seeds. Grown in the field.
101012 Oat Seeds Oat Seeds 2000 10000 Oat seeds. Grown in the field. Can be processed into flour at the mill or malt at the watermill. Can be used for brewery.
101013 Rice Seeds Rice Seeds 2000 10000 Rice seeds. Grown in the field.
101014 Pea Seeds Pea Seeds 2000 10000 Pea seeds. Grown in the field. Higher yield than vegetables.
101015 Soybean Seeds Soybean Seeds 2000 10000 Soybean seeds. Grown in the field. High yield.
101016 Chickpea Seeds Chickpea Seeds 2400 12000 Chickpea seeds. Grown in the field.
101017 Winter Squash Seeds Winter Squash Seeds 1600 8000 Winter squash seeds. Grown in the field. Fast-maturing but low yield.
101018 Lettuce Seeds Lettuce Seeds 1600 8000 Lettuce seeds. Grown in the field. Fast-maturing but low yield.
101019 Tomato Seeds Tomato Seeds 1600 8000 Tomato seeds. Grown in the field. Fast-maturing but low yield.
101020 Sugar Beet Seeds Sugar Beet Seeds 1600 8000 Sugar beets seeds. Grown in the field.
101021 Sugar Cane Seeds Sugar Cane Seeds 1600 8000 Sugar cane seeds. Grown in the field.
101022 Coffee Seeds Coffee Seeds 4000 20000 Coffee tree seeds. Grown in the Nursery for coffee beans.
101023 Tobacco Seeds Tobacco Seeds 6000 30000 Tobacco seeds. Grown in the Nursery.
101502 Apple Seeds Apple Seeds 2400 12000 Apple tree seeds. Grown in the orchard.
101503 Cherry Seeds Cherry Seeds 2400 12000 Cherry tree seeds. Grown in the orchard.
101504 Chestnut Seeds Chestnut Seeds 3000 15000 Chestnut tree seeds. Grown in the orchard.
101505 Peach Seeds Peach Seeds 3000 15000 Peach tree seeds. Grown in the orchard.
101506 Pear Seeds Pear Seeds 2400 12000 Pear tree seeds. Grown in the orchard.
101507 Pecan Seeds Pecan Seeds 3000 15000 Pecan seeds. Grown in the orchard.
101508 Plum Seeds Plum Seeds 2400 12000 Plum tree seeds. Grown in the orchard.
101509 Grape Seeds Grape Seeds 2400 12000 Grape vine seeds. Grown in the orchard. Can be used for brewery.
101510 Maple Seeds Maple Seeds 2400 12000 Maple tree seeds. Grown in the orchard for syrup.
101511 White Mulberry Seeds White Mulberry Seeds 2400 12000 White mulberry seeds. Grown in the orchard.
101512 Tea Seeds Tea Seeds 4000 20000 Tea tree seeds. Grown in the Nursery.
101513 Cocoa Seeds Cocoa Seeds 4000 20000 Cocoa tree seeds. Grown in the field.
101801 Tree Seeds Tree Seeds 2400 12000 Tree seeds. Grown in the forest farm. Produces large amounts of Timber.
101901 Sapling Seeds Sapling Seeds 2400 12000 Saplings seeds. Grown in the Nursery.
101902 Herb Seeds Herb Seeds 2400 12000 Herb seeds. Grown in the Nursery.
200001 Bamboo Seeds Bamboo Seeds 4000 20000 Crops planted in Forest Farm that yield bamboo, which can be processed into paper or used as building materials.
200008 Hardwood Seeds Hardwood Seeds 4000 20000 Seeds planted in Hardwood Nursery that yield hardwood.
200009 Date Seeds Date Seeds 4000 20000 Seeds planted in Orchard that yield dates.
200016 Cactus Seeds Cactus Seeds 4000 20000 Seeds planted in Field that yield Cactus. Cactus can be made into food or Fodder.

Animals[edit]

ID Icon Name Sell Price Order Price Description
102001 Sheep Sheep 4500 22500 Can be raised in pastures.
102002 Cow Cow 4500 22500 Can be raised in pastures.
102003 Chicken Chicken 4500 22500 Can be raised in pastures.
102005 Turkey Turkey 4500 22500 Can be raised in Pastures. Cubs can only be obtained through Hunting. Double the output during Christmas.
102006 Goose Goose 4500 22500 Can be raised in pastures. Cubs can only be obtained through hunting.
102007 Alpaca Alpaca 4500 22500 Can be raised in pastures. Cubs can only be obtained through hunting.
102008 Cattle Cattle 4500 22500 Can be raised in pastures.
102009 Duck Duck 4500 22500 Can be raised in pastures.
102010 Pig Pig 4500 22500 Can be raised in pastures.
102011 Horse Horse 9000 45000 Can be raised in corrals. When they grow up, they can provide transportation to some structures.
102012 Donkey Donkey 9000 45000 Can be raised in corrals. When they grow up, they can provide transportation to some structures.
102013 Idle Chicken Idle Chicken 4444444 22222220 Can be raised in pastures. Cubs can only be obtained through hunting.
102014 Buffalo Buffalo 4500 22500 Can be raised in pastures. Cubs can only be obtained through hunting.

Currency[edit]

ID Icon Name Sell Price Order Price Description
110002 Silver Coins Silver Coins 1 5 Common currency. Obtained from auto-selling at the grocery store or through trade. Can be traded for items of equal value.

Technology Experience[edit]

ID Icon Name Sell Price Order Price Description
110201 Technology Exp Technology Exp 1 5 not used

Blueprints[edit]

ID Icon Name Sell Price Order Price Description
110301 Totem Blueprint Totem Blueprint 2000 10000 Obtain blueprints to unlock building Totem Poles, which can increase a small amount of health lower limit for all citizens.
110302 Fountain Blueprint Fountain Blueprint 2000 10000 Obtain blueprints to unlock building Fountain, which can increase a small amount of happiness lower limit for all citizens.
110303 Lion Blueprint Lion Blueprint 2000 10000 Obtain blueprints to unlock building Lion, which can slightly reduce the citizen's stress.
110304 Leader Statue Blueprint Leader Statue Blueprint 2000 10000 Get blueprints to unlock the leader statue.
110306 Skull of a Giant Beast Blueprint Skull of a Giant Beast Blueprint 2000 10000 Obtain blueprints to unlock building Skull of a Giant Beast, which can slightly increase the probability of obtaining Cubs from hunting.
110307 Big Horn Blueprint Big Horn Blueprint 2000 10000 Obtain blueprints to unlock building Large Horn, which can slightly improve citizen's movement speed.
110308 Angel Blueprint Angel Blueprint 2000 10000 Obtain blueprints to unlock building Angel, which can slightly increase the citizen's Lifespan.
110309 Skeleton Blueprint Skeleton Blueprint 2000 10000 Get blueprints to unlock the skeleton, which can slightly decrease the citizen's Lifespan.
110310 Ancient Tree Blueprint Ancient Tree Blueprint 2000 10000 Obtain blueprints to unlock building Ancient Trees, which can slightly reduce the citizen's Birth Spacing.
110311 School Blueprint School Blueprint 2000 10000 Obtain blueprint to unlock the building of Adult School where adult citizens can study and get education.
110312 Sword in the Stone Blueprint Sword in the Stone Blueprint 2000 10000 Obtain blueprints to unlock building Sword in the Stone, which can slightly reduce the citizen's stress.