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Swords[edit]
Name | STR | Description | Location |
---|---|---|---|
Short Sword | 5 | A small, reasonably priced sword. Handles well, but not especially powerful. | |
Long Sword | 10 | A long sword with a steel blade. Recommended for serious combat. | |
Talwar | 20 | A sword from the far east. Its exquisite curved blade is extremely sharp. | |
Hyper Cutter | 40 | A sword forged from a unique alloy. Its blue blade has a keen cutting edge. | |
Battle Sword | 60 | A golden sword, imbued with divine fire. It shimmers with destructive heat. | |
Cleria Sword | 83 | The strongest sword of all. Its blade glows, suffused with the magic of Cleria. |
Shields[edit]
Name | DEF | Description | Location |
---|---|---|---|
Wooden Shield | 3 | A hard wooden shield with metal fittings. Not bad, but also not particularly good. | |
Small Shield | 7 | A small metal shield. Strong and handles well, but only of real use to beginners. | |
Large Shield | 12 | A large shield that covers half the body. Difficult to handle, but defends well. | |
Iron Shield | 18 | A shield made of the finest iron. Very sturdy, offering excellent defense. | |
Battle Shield | 26 | A golden shield of immense strength. Offers protection against any physical attack. | |
Cleria Shield | 38 | A shield of Cleria. Offers top-rate defense, along with the Goddesses' blessings. |
Armor[edit]
Name | DEF | Description | Location |
---|---|---|---|
Chain Mail | 4 | Finely woven chain mail. Deflects sword strikes, but is weak to heavy blows. | |
Breast Plate | 9 | A breastplate crafted from steel, offering good defense and maneuverability. | |
Plate Mail | 15 | Armor of hammered steel. Heavy, but fully covers the body, offering high defense. | |
Reflex | 22 | Armor made from a unique metal. Its reflective resin deflects most attacks. | |
Battle Armor | 32 | Golden armor, boasting superb defense. Weaker blows can't even scratch it. |
Magic[edit]
Name | Effect | Description | Location |
---|---|---|---|
Fire Magic | Shoot fireballs. | Magic of Tovah, priest of Strength. Transforms willpower into fire. | |
Light Magic | Light the darkness and reveal secret exits. | Magic of Dabbie, priest of Light. Illuminates all that is hidden. | |
Return Magic | Teleport to any friendly location. | Magic of Hadal, priest of Earth. Transports the user to select towns or villages. | |
Alter Magic | Transform into a Roo. | Magic of Gemma, priest of Knowledge. Makes Adol a Roo, letting him talk to demons. | |
Time Magic | Stop enemies in their tracks. | Magic of Mesa, priest of Time. Freezes the flow of time itself. | |
Shield Magic | Erect a force field for added protection. | Magic of Fact, priest of Spirit. Creates a barrier that none can penetrate. |
Accessories[edit]
Name | Effect | Description | Location |
---|---|---|---|
Spirit Cape | Recover HP in dungeons when standing still. | A feather cloak worn by spirits of legend. Brings healing power to its wearer. | |
Hawk Idol | Add "Homing" ability to the Fire magic. | A hawk idol with piercing blue eyes. Focuses the power of fire on its target. | |
Falcon Idol | Add "Multi-Homing" ability to the Fire magic. | A falcon idol with piercing red eyes. Focuses fire magic with greater accuracy. | |
Cleria Ring | Parry an enemy's attack once in a while. | A shiny ring made of Cleria, imbued with the power of the Goddesses' protection. | |
Ring of Ease | Halve consumption of magic power. | Has a soft green hue. When worn, it calms the soul and soothes away one's troubles. | |
Goddess Ring | Invoke the Goddesses to weaken Darm. STR +2, DEF +2 | A ring worn by a Goddess. Imbued with the power to purify evil. |