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===Level * ===
===Level * ===
;Asuka (Sonja) No See : Units become hidden during Special Break and SCO Powers
;Mistwalker : Allows you to see into forests and reefs during Super CO power.
;Domino (Sami) March 2: Infantry and mechs get a +2 bonus to their capture rate
;Domino (Sami) March 2: Infantry and mechs get a +2 bonus to their capture rate
: This bonus is factore in AFTER Sami's 50% capturing bonus
: This bonus is factore in AFTER Sami's 50% capturing bonus
;Repair Plus 2: Repairs heal +2 HP per day, costs increase proportionately
;Repair Plus 2: Repairs heal +2 HP per day, costs increase proportionately
;Soul of Hachi: Units can be deployed from cities during Special Break and SCO Powers
;Soul of Hachi: Units can be deployed from cities Super CO power.
;View Plus 2: All units get +2 to their vision range
;View Plus 2: All units get +2 to their vision range

Revision as of 18:15, 6 April 2007

Template:All Game Nav

Force Rank Abilities

Some force abilities may be missing

Force rank abilities are extra abilities that can be equipped to a CO. Up to 4 abilities can be equipped at a time. ^Will fix this intro, just want to add the abilities list for now.^

About Effects

All effects will affect only your units unless explicitly stated otherwise. When I say all units, you can assume I am saying all of your units.

Guideline For Force Rank Abilities

[Ability Name]
[Effects]
[Special Notes, if there are any]

Level 1

Lucky
Become luckier, more likely to do +1 HP damage (Need probabilities for lucky)
Pay Off
Gain money when damaged ^find exact amount^
Snipe
Indirect attacks do +5% damage
Snipe Guard
All units get +8% defense from indirect attacks
Tackle
Direct attacks do +5% damage
Tackle Guard
All units get +8% defense from direct attacks

Level 2

Hide
Daily fuel cost -1 for hidden stealths and subs
Power of Tower
Towers' attack bonus now gives +5% extra to attack
Transguard
Transport type units get +10% defense from all attacks

Level 3

Domino (Sami) March
Infantry and mechs get a +1 bonus to their capture rate
This bonus is factore in AFTER Sami's 50% capturing bonus
Price Down
Cost of units decreases by 5%
Repair Plus
Repairs heal +1 HP per day, costs increase proportionately
Support Star
After a CO tag, all units get +8% to attack
View Plus
All units get +1 to their vision range

Level 4

City Star
All units on cities get +10% to attack
Forest Star
All units on forests get +10% to attack
Hide Star
All hidden units (subs and stealth when hidden) get +15% to attack
Marine Star
All sea units get +10% to attack
Mountain Star
All units on mountains get +10% to attack
Road Star
All units on roads get +10% to attack

Level 5

Cannon Guard
Black Cannons and Mini Cannons do -2 HP damage to all units
Missile Guard
Missiles (from Missile Silos) do -1 HP damage to all units
Store Guage
CO Gauge (Break Gauge) fills faster ^Get exact amount^
Trans Move
Transport units get +1 movement points

Level 6

Field Free
All units have a movement cost of 1 in plains
Forest Free
All units have a movement cost of 1 in forests
Gold
Each property you control gives +10% money (1100 in default mode)
Hide 2
Daily fuel cost -1 for hidden stealths and subs
Support Guard
During CO tag abilities all units get +10% to defense ^Check to ensure^

Level 7

Rain Star
When it is raining, all units get +20% to attack
Snow Star
When it is snowing, all units get +20% to attack
Storm Star
When there is a sandstorm, all units get +20% to attack

Level 8

Snipe 2
Indirect attacks do +8% damage
Snipe Guard 2
All units get +12% defense from indirect attacks
Tackle 2
Direct attacks do +8% damage
Tackle Guard 2
All units get +12% defense from direct attacks

Level 9

Price Down 2
Cost of units decreases by 8%
Support Star 2
After a CO tag, all units get +8% to attack

Level *

Mistwalker
Allows you to see into forests and reefs during Super CO power.
Domino (Sami) March 2
Infantry and mechs get a +2 bonus to their capture rate
This bonus is factore in AFTER Sami's 50% capturing bonus
Repair Plus 2
Repairs heal +2 HP per day, costs increase proportionately
Soul of Hachi
Units can be deployed from cities Super CO power.
View Plus 2
All units get +2 to their vision range