Jump to navigation
Jump to search
m (All Game Nav) |
|||
Line 74: | Line 74: | ||
===Level * === | ===Level * === | ||
; | ;Mistwalker : Allows you to see into forests and reefs during Super CO power. | ||
;Domino (Sami) March 2: Infantry and mechs get a +2 bonus to their capture rate | ;Domino (Sami) March 2: Infantry and mechs get a +2 bonus to their capture rate | ||
: This bonus is factore in AFTER Sami's 50% capturing bonus | : This bonus is factore in AFTER Sami's 50% capturing bonus | ||
;Repair Plus 2: Repairs heal +2 HP per day, costs increase proportionately | ;Repair Plus 2: Repairs heal +2 HP per day, costs increase proportionately | ||
;Soul of Hachi: Units can be deployed from cities | ;Soul of Hachi: Units can be deployed from cities Super CO power. | ||
;View Plus 2: All units get +2 to their vision range | ;View Plus 2: All units get +2 to their vision range |
Revision as of 18:15, 6 April 2007
Force Rank Abilities
Some force abilities may be missing
Force rank abilities are extra abilities that can be equipped to a CO. Up to 4 abilities can be equipped at a time. ^Will fix this intro, just want to add the abilities list for now.^
About Effects
All effects will affect only your units unless explicitly stated otherwise. When I say all units, you can assume I am saying all of your units.
Guideline For Force Rank Abilities
- [Ability Name]
- [Effects]
- [Special Notes, if there are any]
Level 1
- Lucky
- Become luckier, more likely to do +1 HP damage (Need probabilities for lucky)
- Pay Off
- Gain money when damaged ^find exact amount^
- Snipe
- Indirect attacks do +5% damage
- Snipe Guard
- All units get +8% defense from indirect attacks
- Tackle
- Direct attacks do +5% damage
- Tackle Guard
- All units get +8% defense from direct attacks
Level 2
- Hide
- Daily fuel cost -1 for hidden stealths and subs
- Power of Tower
- Towers' attack bonus now gives +5% extra to attack
- Transguard
- Transport type units get +10% defense from all attacks
Level 3
- Domino (Sami) March
- Infantry and mechs get a +1 bonus to their capture rate
- This bonus is factore in AFTER Sami's 50% capturing bonus
- Price Down
- Cost of units decreases by 5%
- Repair Plus
- Repairs heal +1 HP per day, costs increase proportionately
- Support Star
- After a CO tag, all units get +8% to attack
- View Plus
- All units get +1 to their vision range
Level 4
- City Star
- All units on cities get +10% to attack
- Forest Star
- All units on forests get +10% to attack
- Hide Star
- All hidden units (subs and stealth when hidden) get +15% to attack
- Marine Star
- All sea units get +10% to attack
- Mountain Star
- All units on mountains get +10% to attack
- Road Star
- All units on roads get +10% to attack
Level 5
- Cannon Guard
- Black Cannons and Mini Cannons do -2 HP damage to all units
- Missile Guard
- Missiles (from Missile Silos) do -1 HP damage to all units
- Store Guage
- CO Gauge (Break Gauge) fills faster ^Get exact amount^
- Trans Move
- Transport units get +1 movement points
Level 6
- Field Free
- All units have a movement cost of 1 in plains
- Forest Free
- All units have a movement cost of 1 in forests
- Gold
- Each property you control gives +10% money (1100 in default mode)
- Hide 2
- Daily fuel cost -1 for hidden stealths and subs
- Support Guard
- During CO tag abilities all units get +10% to defense ^Check to ensure^
Level 7
- Rain Star
- When it is raining, all units get +20% to attack
- Snow Star
- When it is snowing, all units get +20% to attack
- Storm Star
- When there is a sandstorm, all units get +20% to attack
Level 8
- Snipe 2
- Indirect attacks do +8% damage
- Snipe Guard 2
- All units get +12% defense from indirect attacks
- Tackle 2
- Direct attacks do +8% damage
- Tackle Guard 2
- All units get +12% defense from direct attacks
Level 9
- Price Down 2
- Cost of units decreases by 8%
- Support Star 2
- After a CO tag, all units get +8% to attack
Level *
- Mistwalker
- Allows you to see into forests and reefs during Super CO power.
- Domino (Sami) March 2
- Infantry and mechs get a +2 bonus to their capture rate
- This bonus is factore in AFTER Sami's 50% capturing bonus
- Repair Plus 2
- Repairs heal +2 HP per day, costs increase proportionately
- Soul of Hachi
- Units can be deployed from cities Super CO power.
- View Plus 2
- All units get +2 to their vision range