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{{All_Game_Nav|game=Super Mario Bros.}}
{{All_Game_Nav|game=Super Mario Bros.}}
Here's the first and most important tip of conquering the worlds of Super Mario Bros.: know the enemy!  Learn the diabolical personalities of all your opponents.  Each enemy has a different attack pattern.  You'll attain a high score only by judging you enemy accurately, and adjusting your attack to his behavior.
The first, and most important, tip of conquering the worlds of Super Mario Bros.: Know your enemies!  Learn the diabolical personalities of all your opponents.  Each enemy has a different attack pattern.  You'll attain a high score only by judging your enemy accurately, and adjusting your attack to its behavior.


== List of enemy characters ==
== List of enemy characters ==
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[[Image:Smb1_green_troopa.png|left]]
[[Image:Smb1_green_troopa.png|left]]
[[Image:Smb1_red_troopa.png|right]]
[[Image:Smb1_red_troopa.png|right]]
The green troopas always charge Mario in a straight line, and will drop down from the ledge they started on.  The red troopas pace back and forth within a given area, and will never fall off of a ledge unless kicked.  Timing is everything!  A stomp stops them, but not for long.  Stun them with a jump then kick-and-chase.  Or toss a fireball at them to clear the way.
The green Koopa Troopas always charge Mario in a straight line, and will drop down from the ledge they started on.  The red Koopa Troopas pace back and forth within a given area, and will never fall off of a ledge unless kicked.  Timing is everything!  A stomp stops them, but not for long.  Stun them with a jump then kick-and-chase.  Or toss a fireball at them to clear the way.
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=== Koopa Para Troopa ===
=== Koopa Para Troopa ===
[[Image:Smb1_green_paratroopa.png|left]]
[[Image:Smb1_green_paratroopa.png|left]]
[[Image:Smb1_red_paratroopa.png|right]]
[[Image:Smb1_red_paratroopa.png|right]]
Watch out for the wily high-flying turtle aviator.  The red ones are more troublesome then the green ones.  Winged turtles take tow hits--one to clip their wings, one more to send them sailing.  They lose their winds when you stomp on them.  Then they're just like regular Troopas.
Watch out for these wily, high-flying turtle aviators.  The red ones are more troublesome then the green ones.  Winged turtles take two hits—one to clip their wings, and one to send them sailing.  They lose their wings when you stomp on them; then they're just like regular Koopa Troopas.
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=== Buzzy Beetle ===
=== Buzzy Beetle ===
[[Image:Smb1_buzzy_beetle.png|left]]
[[Image:Smb1_buzzy_beetle.png|left]]
These "turtles" are encased in a hard shell.  A fireball is useless against them.  Stomp on him, and he stops moving for a while.  You can kick him just like you can kick turtle shells.
These "turtles" are encased in a hard shell.  A fireball is useless against them.  Stomp on it, and it stops moving for a while.  You can kick him just like you can kick turtle shells.
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=== The Hammer Brothers ===
=== The Hammer Brothers ===
[[Image:Smb1_hammer_bros.png|left]]
[[Image:Smb1_hammer_bros.png|left]]
[[Image:Smb1_hammer.png|right]]
[[Image:Smb1_hammer.png|right]]
These twin turtles are usually together, and they are the only enemy besides Bowser equipped with weapons.  Watch out!  They throw deadly hammers.  You'll earn a lot of points by defeating them.  Try fireballs or hit them from below.
These twin turtles are usually together, and they are the only type of enemy (besides Bowser) equipped with weapons, so watch out!  They throw deadly hammers.  You'll earn a lot of points by defeating them.  Try throwing fireballs or hitting them from below.
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=== Lakitu ===
=== Lakitu ===
[[Image:Smb1_lakitu.png|left]]
[[Image:Smb1_lakitu.png|left]]
[[Image:Smb1_spiney_egg.png|right]]
[[Image:Smb1_spiney_egg.png|right]]
Lakitu likes to drop spiny eggs from the clouds--until you stop him.  Get him by jumping on him from above.  Once on the ground, the eggs that Lakitu drops will hatch and cause even more trouble.  When they hatch, they turn into a full-grown Spiny.  A fireball is the only thing that can stop the eggs from hatching.
Lakitu likes to drop spiny eggs from the clouds—until you stop him.  Get him by jumping on him from above.  Once on the ground, the eggs that Lakitu drops will hatch and cause even more trouble.  When they hatch, they turn into a full-grown Spiny.  A fireball is the only thing that can stop the eggs from hatching.
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=== Spiny ===
=== Spiny ===
[[Image:Smb1_spiney.png|left]]
[[Image:Smb1_spiney.png|left]]
Spinies are Lakitu's favorite pets.  They are also turtles, but they're extra dangerous because of their thorns.  You can't stomp on them.  You have to use fire power!
Spinies are Lakitu's favorite pets.  They are also turtles, but they're extra dangerous because of their thorns.  You can't stomp on them; you have to use fire power!
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=== Piranha Plant ===
=== Piranha Plant ===
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=== Blooper ===
=== Blooper ===
[[Image:Smb1_blooper.png|left]]
[[Image:Smb1_blooper.png|left]]
These agile underwater dwellers swim with a squiggly motion.  Their favorite activity is chasing Mario.  And the only way to stop them is with fireballs.
These agile underwater dwellers swim with a squiggly motion.  Their favorite activity is chasing Mario; and the only way to stop them from doing so is by hitting them with fireballs.
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=== Bullet Bill ===
=== Bullet Bill ===
[[Image:Smb1_cannon.png|left]]
[[Image:Smb1_cannon.png|left]]
[[Image:Smb1_bullet_bill.png|right]]
[[Image:Smb1_bullet_bill.png|right]]
Mario can duck or jump over these deadly bullets shot from turtle cannos.  But he has to be quick, and they never seem to give up!  Bullet Bill zips through the land at high speed.  Jump on top for points.
Mario can duck or jump over these deadly bullets shot from turtle cannons, but he has to be quick. They never stop firing, so keep on your toes!  Bullet Bill zips through the land at high speed.  Jump on top for points.
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=== Podoboo ===
=== Podoboo ===
[[Image:Smb1_podoboo.png|left]]
[[Image:Smb1_podoboo.png|left]]
This lump of lava is a real hot spot.  You'll find Podoboos inside of Bowser's castle at the last level of each world.  These red-hot deadly stones fly up to strike Mario from bottomless inferno lakes.  What's worse, they are indestructible.  So avoid them at all costs.
This lump of lava is a real hot spot.  You'll find Podoboos inside of Bowser's castle at the last level of each world.  These red-hot deadly stones fly up to strike Mario from bottomless inferno lakes.  What's worse, they are indestructible, so avoid them at all costs.
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=== Fire-bars ===
=== Fire-bars ===
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'''Get the ax''': Once you get the ax, the bridge automatically topples and Bowser falls into the sea of fire below.<br>
'''Get the ax''': Once you get the ax, the bridge automatically topples and Bowser falls into the sea of fire below.<br>
'''Repeating fireballs''': The trick is to shoot Bowser with five fireballs in a row.  But you have to be skillful to dodge his attack while you're trying to blow him away!
'''Repeating fireballs''': The trick is to shoot Bowser with five fireballs in a row.  However, you have to be skillful to dodge his attack while you're trying to blow him away!


If you are desperate, you can scarifice your power to clear the area.  When Super Mario becomes small as a result of enemy attack, he also becomes invincible for a short while.  Use these valuable moments to quickly sneak past the unsuspecting Bowser, and get the ax.
If you are desperate, you can sacrifice your power to clear the area.  When Super Mario becomes small as a result of enemy attack, he also becomes invincible for a short while.  Use these valuable moments to quickly sneak past the unsuspecting Bowser, and get the ax.


Once you defeat Bowser, you're supposed to find the fair Princess awaiting you.  But alas, the Princess is held in another castle much farther away, and only her retainers are in the castle to greet you.  The adventure continues!
Once you defeat Bowser, you're supposed to find the fair Princess awaiting you.  But alas, the Princess is held in another castle much farther away, and only her retainers are in the castle to greet you.  The adventure continues!
{{Footer_Nav|game=Super Mario Bros.|backpage=How to play|nextpage=Secrets}}
{{Footer_Nav|game=Super Mario Bros.|backpage=How to play|nextpage=Secrets}}

Revision as of 15:07, 8 June 2007

Template:All Game Nav The first, and most important, tip of conquering the worlds of Super Mario Bros.: Know your enemies! Learn the diabolical personalities of all your opponents. Each enemy has a different attack pattern. You'll attain a high score only by judging your enemy accurately, and adjusting your attack to its behavior.

List of enemy characters

The Koopa clan is made up of 17 species. The only thing they have in common is their desire to get Mario and Luigi! They all have different ways of accomplishing this goal. It's important to know all of their attack patterns. Watch out, some of the Koopa clan are indestructible.

Goomba

These are the "baddies" that betrayed the Mushroom Kingdom. They go for Mario in a straight line, and are easily trounced with one attack. Fireballs, a quick stomp, or a hit from below will do it.

Koopa Troopa

The green Koopa Troopas always charge Mario in a straight line, and will drop down from the ledge they started on. The red Koopa Troopas pace back and forth within a given area, and will never fall off of a ledge unless kicked. Timing is everything! A stomp stops them, but not for long. Stun them with a jump then kick-and-chase. Or toss a fireball at them to clear the way.

Koopa Para Troopa

Watch out for these wily, high-flying turtle aviators. The red ones are more troublesome then the green ones. Winged turtles take two hits—one to clip their wings, and one to send them sailing. They lose their wings when you stomp on them; then they're just like regular Koopa Troopas.

Buzzy Beetle

These "turtles" are encased in a hard shell. A fireball is useless against them. Stomp on it, and it stops moving for a while. You can kick him just like you can kick turtle shells.

The Hammer Brothers

These twin turtles are usually together, and they are the only type of enemy (besides Bowser) equipped with weapons, so watch out! They throw deadly hammers. You'll earn a lot of points by defeating them. Try throwing fireballs or hitting them from below.

Lakitu

Lakitu likes to drop spiny eggs from the clouds—until you stop him. Get him by jumping on him from above. Once on the ground, the eggs that Lakitu drops will hatch and cause even more trouble. When they hatch, they turn into a full-grown Spiny. A fireball is the only thing that can stop the eggs from hatching.

Spiny

Spinies are Lakitu's favorite pets. They are also turtles, but they're extra dangerous because of their thorns. You can't stomp on them; you have to use fire power!

Piranha Plant

These man-eating plants live inside of pipes. They won't come out when Mario is on top of a pipe. You cannot stomp on them, so avoidance is the best strategy. Touch a Piranha's pipe to keep it out of sight. Jump over them with care. You can also kill them with fire power if you have it.

Cheep-Cheep

You'll meet these crafty little fellows in the water and on the bridges. You can't stomp them in the water, so your best bet is to go for them on the bridges. Fireballs will work in either situation.

Blooper

These agile underwater dwellers swim with a squiggly motion. Their favorite activity is chasing Mario; and the only way to stop them from doing so is by hitting them with fireballs.

Bullet Bill

Mario can duck or jump over these deadly bullets shot from turtle cannons, but he has to be quick. They never stop firing, so keep on your toes! Bullet Bill zips through the land at high speed. Jump on top for points.

Podoboo

This lump of lava is a real hot spot. You'll find Podoboos inside of Bowser's castle at the last level of each world. These red-hot deadly stones fly up to strike Mario from bottomless inferno lakes. What's worse, they are indestructible, so avoid them at all costs.

Fire-bars

Small fireballs connected in a chainlike fashion are called fire-bars. Like Podoboos, they are indestructible. But with a little skill (and luck) you can get past them. Stay cool, and watch your timing.

Bowser

At the end of each world, you must face Bowser, the evil King of Koopas. At first, his only tricks are breathing fire and jumping around. Later on, he throws hammers at Mario to slow him down. There are two ways to defeat him:

Get the ax: Once you get the ax, the bridge automatically topples and Bowser falls into the sea of fire below.
Repeating fireballs: The trick is to shoot Bowser with five fireballs in a row. However, you have to be skillful to dodge his attack while you're trying to blow him away!

If you are desperate, you can sacrifice your power to clear the area. When Super Mario becomes small as a result of enemy attack, he also becomes invincible for a short while. Use these valuable moments to quickly sneak past the unsuspecting Bowser, and get the ax.

Once you defeat Bowser, you're supposed to find the fair Princess awaiting you. But alas, the Princess is held in another castle much farther away, and only her retainers are in the castle to greet you. The adventure continues!