| Piranha Plants and Bullet Bill are similar |
| Piranha Plants and Bullet Bill behave in much the same manner. When Mario comes very close to either one of them, they will not attack. In areas infested with these bad guys, keep this in mind for making your plan of attack. |
| On another subject, you might want to take caution when you enter the bonus Coin Room. The time to clear World 5-1 is only 300. |
| By air or by sea |
| Amidst the presence of the Hammer Brothers on this stage, there are two optional paths that Mario may take. Either he can climb a beanstalk to a coin heaven, or he can drop down a pipe and go for a swim, but he can't do both. If money is what you're after, head for the sky. |
| Just like World 1-3 with one important difference. |
| Bullet Bill is constantly after you in this area. On the islands, he is quite easy to avoid, but not on the lifts! Plan your attacks well. |
| Overcoming the long fire-bars |
| The long fire-bar is the most formidable obstacle in this level. Because of its length, the blocks around it are not safe to stand on. The only way to clear it is to go for a fast break. If you are desperate for the power-up, punch the "?" and simultaneously jump across. |